Originally Posted by
ManaKing
Oh yeah, not saying RDM-anything is in a good spot right now. The entire job is watered down because it doesn't have the same attention and care given to it that other jobs have been given. RDM can't melee better than most jobs, nuke better than most jobs that can nuke, heal better than jobs that can heal, and we can't land Enfeebles to save our reputation as the job with the highest enfeebling magic.
It's the complete lack of a unified vision for the job that makes it a complete handful to deal with, both for the devs and the players. I don't think the Devs liked RDM to begin with and since it turned into nothing but a problem child, the easiest way to deal with it is to just ignore it. To make matters worse, we fight like demons and personally insult each other over the mess they left us.
I would be significantly more happy if both the melee and the mage sides got equal buffs, so long as they actually had synergy. The job needs some job traits to support synergy and the ability to land enfeebles, even if it was at reduced potency.