Dear SE,
(Yeah, i'm back on my old thread again )
So, I'm back after a long break of FFXI mainly because i'm was waiting for REM upgrade (lv99 to lv119) +. i'm was busy IRL.
Now i'm finaly back in the game, but after reading forums and discutions, i see what you want to make for this game on future, with a vertical progression, and i really, really think this is an huge mistake.
The main reason why FFXI was so good (back to lv 75) was because you know when you spend time on something, it was going to be really a good investisment of time.
Now, you work to get new items, and 6 months after you can trash them because they are outdated by the new items, and this is really bad / demotivate...
I think, It's demotivating for most of players who really spend time in this game... (For me it is).
And that is why i still think, the best way to keep FFXI alive is bring it back to what he was at lv 75, because it worked, I've never had more emotions in a game than FFXI at lv 75 cap.
Of course, emotions was sometimes "feeling sad" but in counterpart we was "feeling euphoric" also. (Balance of life i guess)
And personaly if i have to choice, i prefer by far to having to go bad and good feeling, Than having this actual "flat" game without powerful contrasted emotions
The emotions are life, forge life, make life exciting, the emotions are the key to what we call "fun"
And I think, if you remove the risk of bad emotions (like you did with removing of the "unfair" world pop HNM), you also remove the good emotions (Balance counterpart)
I think FFXI should go back to old proven concept and stop this dangerous vertical progression that rape everyone every 6 months, it's the best thing you can make to keep this game so unique...
A timeless game...
Thank you for your attention