Okay first and foremost, this is *not* a thread to complain or troll or anything, so if you disagree with my ideas simply say so and why, without raging on me for whatever reason. This is just a topic I did discuss with friends in game lately and felt like sharing my opinion to others.
On second place, please do not use this thread to troll or complain either, I don't like that kind of stuff as it would make the thread not constructive in anyway.
And lastly, forgive my possible grammar errors, English is not my first language.
Okay so with FFXI population decreasing SE has done great things to assist the new players in achieving goals that would once require far greater numbers and longer time (like CoP, exping, and soon dynamis) and I really appreciated all of this, but I still do notice something's wrong.
Often I have to watch poor newbies getting their requests of help bashed by higher level players who will tell them to get their things done on their own, with the now abused answer "go solo it".
A fair example was this BLU newcomer who, at lv40, asked for help to go through promies so he could reach Tavnazia and try learn Refueling and other blu spells in a few levels, these were the answers he got.
"you can solo promy now lol"
"but I'm only 40"
"then grind to 60 and then go solo it"
"I would like to get Refueling before 60 if possible"
"then grind another job to 60 and then go solo it"
Am I the only one that thinks this sounds a bit wrong? And this is just one example.
Even as a high level player I have experienced this kind of treatment, in particular with VNMs. Many times I'd ask for help only to be replied with
"grind nin to 90 and go solo it"
Well, even if I had 90 nin, it is not always possible to job change. some trials require killing VNMs while equipping the choosen weapon, and what if my trial weapon doesn't allow me to go as a job that can solo the VNM?
Now this is not a thread to cuss out people who won't help out. We all pay RL money for this game and spend our real time and would like to do it while having fun, without having to costantly work for other's benefit, but the main meaning of MMORPG implies cooperation (massive multiplayer part in particular) and I feel this part of the game is being forgotten lately.
So to finally get to the point, I would like SE to find a way to incentivate people in repeating some things for a new gain, so that others can get assistance and at the same time the helpers can be rewarded with more than the simple satisfaction of helping someone in need (since sadly seems to be no longer enough for most).
SE did something like that by adding exp rewards to CoP mission BCs for those that would repeat them a long time ago. But maybe something more could be done.
An idea could be a substantial gil reward from defeating a VNM or mission BC or anything else, but I feel that would end up abused by potential RMTs.
Post any suggestion to help here, and again please no raging, I come in peace^^;