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  1. #61
    Player MarkovChain's Avatar
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    Mar 2011
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    Windy
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    1,429
    Character
    Pimpchan
    World
    Quetzalcoatl
    Main Class
    MNK Lv 99
    apprently MA value are wrong on the test server so nvm
    (0)

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  2. #62
    Player MarkovChain's Avatar
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    Mar 2011
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    Pimpchan
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    Quetzalcoatl
    Main Class
    MNK Lv 99
    Ok another test on VS crit rate, this time using brews and one shotting mobs. For this I lower limestone hares HP enough with one inch punch then it gives me some pause during which I can't TP then after 2 ticks the brew gives me 100+ TP and I can one shot. This method usually allows at most one melee rounds before VS goes off ( I'm spamming the macro) so I'm WSing often with arounds 115 tps or less and sometimes 130 ish.

    With RR/GH/thrashing trendills : in theory I have a 85% crit rate form atmas and dex buffs. I did plenty of Victory smite, and had to wait a while to see a non crit but it happened anyway. I was PUP/NIN (432 skill, D+39) with brew and saw a 3048 damage from VS with 5 tp return. It's not possible that this would come from the crit of a secondary hit because

    1*( floor(432*0.11)+3+12+39+0.85*0.6*999 )*3.15*1.3=2499,...
    So It's necessarily on the first hit. It's therefore a non crit (I have ~ 1.7 pdif on this 3048 dmg ws).
    So it shows that the native crit rate on VS is < 15%.

    To confirm I have done the same with RR+GH+SS (75% base crit) and got a handful of 11 tp return WS even though I would WS below 50%, which shows that the first hit didn't crit.

    Since I had to do 40+ VS to get a gimp damage with RR+GH+TT I'm guessing it's only 10%.
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  3. #63
    Player Motenten's Avatar
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    Mar 2011
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    321
    Post by Mocchi on the JP side of the official forums gives this info (won't be translated to the EN side for a while since they're all on vacation):

    •ウッコフューリー Ukko
    【調整前の状態 】30%/50%/80%
     ↓
    【テストサーバー】15%/25%/40%
     
    •ビクトリースマイト Smite
    【調整前の状態 】15%/30%/60%
     ↓
    【テストサーバー】10%/20%/35%
    Full original post here.

    Shows the old and new crit scaling values for Smite and Ukkos at 100/200/300 TP. Confirms the 10% Markov tested.

    Looks like a 3.5%-4% reduction in overall damage at the usual usage at ~100 TP, and a 12%-16% reduction at 300 TP.
    (0)

  4. #64
    Player Cream_Soda's Avatar
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    Mar 2011
    Posts
    942
    Character
    Tigerwoods
    World
    Sylph
    Main Class
    MNK Lv 99
    For curiosity's sake, how much reduction is that for war?
    (0)

  5. #65
    Player Motenten's Avatar
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    Mar 2011
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    @100 TP: 2355 > 2105, 11% reduction (~6% overall DPS)
    @300 TP: 3404 > 2757, 19% reduction

    Can't give a proper value for overall DPS reduction for 300 TP since that's usually dependent on unusual factors.
    (0)

  6. #66
    Player Cream_Soda's Avatar
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    Mar 2011
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    942
    Character
    Tigerwoods
    World
    Sylph
    Main Class
    MNK Lv 99
    Ewwwww ouch
    (0)

  7. #67
    Player Motenten's Avatar
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    Mar 2011
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    Oh, and Raging Rush for same target/gear setup: 1791 @100 TP, 2459 @300 TP. So Ukko's is (after nerf) 17.5% better at 100 TP and 12% better at 300 TP. Of course Ukko gets you the ODD aftermath as well (which is also significantly more powerful than the Vere version), so there's still a solid edge over RR.
    (0)

  8. #68
    Player Dfoley's Avatar
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    Mar 2011
    Posts
    427
    Character
    Raijitsu
    World
    Ragnarok
    Main Class
    PUP Lv 99
    Didnt see this posted here but in JP a few days ago they announced the offical nerf.

    ukkos Fury
    30% / 50% / 80% [unadjusted state]
     ↓
    [Test Server] 15% / 25% / 40%
     
    Victory Smite
    15% / 30% / 60% [unadjusted state ]
     ↓
    [Test Server] 10% / 20% / 35%

    http://forum.square-enix.com/ffxi/th...787#post252787
    (0)

  9. #69
    Player MarkovChain's Avatar
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    Mar 2011
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    1,429
    Character
    Pimpchan
    World
    Quetzalcoatl
    Main Class
    MNK Lv 99
    It's been posted 4 posts above you...
    (1)

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  10. #70
    Player Glacont's Avatar
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    Aug 2011
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    San d'Oria
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    88
    Quote Originally Posted by Motenten View Post
    @100 TP: 2355 > 2105, 11% reduction (~6% overall DPS)
    @300 TP: 3404 > 2757, 19% reduction

    Can't give a proper value for overall DPS reduction for 300 TP since that's usually dependent on unusual factors.
    I am in a rush to make it to work, so I'll make this breif. First off, Thank You Motenten for providing the Ukko numbers and for the follow up post on how The Warrior stands with Raging Rush. I am grateful for your attempt to make it seem not so bad, but from My stand point it is. Since I am press for time, I'll use comic books as an example.

    You take the Hulk whose only true power is strength and [Physical brute force. As he gets angery his strength contniues to increase (Much like WAR with Jas)]. Hulk is at the head of the table for Damage dealing. Now, You reduce his overall one strength, brute force, 3 times he is no longer The Hulk [Green skin/ bulk size/ increase str etc] He is Mr. Fix-it [The Grey Hulk. Weaker and smaller in size] Sure Mr. Fix-it can still deal damge but he is not the same. Now Thor and Herucles take his chair.

    I really need to go, so I'll end this here.
    (0)

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