you dont like it when somebody points out flaws in ffxi right? if someone does this he needs to get easier mmos! gogo away everyone that has ideas to improve the game, go to WoW blizzard listens to their customers, SE doesnt care!
Clearly I'm just not allowed to enjoy the good parts of the game if I dare to break the taboo of criticizing the bad parts.
I have to say, I think that it's really just bad luck on the OP's part. I've done several rounds of weapon trials (I did a Masa back in the day before degearing my SAM at 80 and stopping at the VNM point... I regret tossing my GK now, as well as a Kannagi, an OAT Sword, and am working on an Armageddon), and I've never really had much bad luck on NMs. Masa had some annoyances, I remember the spider was a pain to spawn once. Kannagi? That dang rabbit, Ratatoskr or whatever... that was a pain. The rest weren't a problem, though I might have gotten lucky. Bugbear Strongman spawned from himself on my 3rd and 4th kills, which was nice, and on Hotpot I ended up with five other players to ease the headache, who let me AFK one kill. None of the pops took more than 2 hours or so.
My point here isn't to brag, it's more so to show that it's luck. These are Notorious Monsters, rare creatures who have unique loot. Don't get me wrong, I didn't say relevant loot to here and now, but it's supposed to be unique and something you don't pick up casually. These mobs have spawn conditions you have to meet, and then it's no guarantee. Yeah, it's a bit of a time sink at times, but it could be worse. Honestly I've always been more annoyed at converting a clear abyssite to a colorful after 30+ kills, then having it change to a T3 on the first kill after.
Don't like the respawn time? Spend that hour or so of downtime that most NMs have and either go do something else in the game, or if you're going to toss out the RL card, then go do something else. If you only can kill one NM per day (not one trial, just one NM kill on a particular trial), because you don't have much playtime? Just do that. You don't have the time to blaze through an Empyreal WS in a week, that's understandable. Take your time, and work with what time you have, you'll get there even if it takes you a lot longer. You have more RL commitments (or a shorter attention span, more likely) than people who finish off their trial NMs in a day.
tl;dr: NMs can be fickle but generally aren't too bad, and if you want an Empy in a week, free up some time or shut up and take what time you have with your RL situation. No easy button for an already easy weapon.
[Kensagaku - formerly of Kujata] - http://www.ffxiah.com/player/Valefor/Kensagaku
I don't think you realise that it isn't a flaw in the game, it's been pointed out several times that it is in fact a time sink.
I'd run out of fingers listing all the time sinks in this game (and they'll be in the other games, MMO or not). Be it from NM timers, relic weapons or crafting & fishing - it's what keeps the player base playing, and for longer durations. If things were easier and quicker in these aspects then everyone would have done everything by now and perhaps would have quit. Or alternatively Square-Enix would have had to invest in several more expansions to keep everyone active, which costs them a lot of money to do.
Think about the amount of man hours that have come to the above from everyone that has participated since the creation of FFXI, then consider how much profit that has made Square-Enix.
There is more to FFXI than Abyssea.
That reminds me about that time where in 3 days I almost saw more Bloodtear Baldruffs than Lumbering Lamberts >__>
The second time I did it was much smoother.
Friend of mine had to wait 20hrs for a repop. That's a VERY RARE occurrence, but it can happen.
Tbh all these small nms should need is a max window, like there was one for the old HNMs (21-24). You had big opening windows, but also there was a CLOSING ONE.
All these silly NMS should have a max window too. Make it 3 hours, 4, 5... I don't care, but don't leave it potentially infinite as it is now.
It's very annoying indeed.
Now I'd love to add how much most lv95 magian trials sucked and had retarded conditions for retarded upgrades, but I guess I'll leave that for another thread... [/rantoff]
And the autumn of life has finally come
with the promise of winter thaw.
If a person have real life commitments and responsibilities, they clearly need to readjust their priorities as to how much time they allow themselves to play the game and what activities they participate in during their free time. SE has taken great strides over the last year and a half to make the game more open to those who are more time conscious... And that's how we ended up with Abyssea, easy leveling with a trade off of less informed and improperly equipped and/or skilled whiners... I mean players, among other things.
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