I'm going to spam this kinda thread until SE understands that not upgrading af+1 is unacceptable, epsecially after they said their are upgrads to af2+2 and homan+1.
Post a comment or like to motivate these people at SE please.
Let's do their job for them, so that all they have to do is revise our ideas and let us test them on the test server. I figure if we do it for them we can keep their costs down so they can implemeant the darn changes.
I'll start:
Healer's Cap +2 Rare/Ex
[Head] All Races
Def:32 MP+35 HP+35 MND+8
MP recovered while healing +3
Enmity-3
Enhaces Devotion: adds additional 10% of hp converted , for a total of
35% hp converted.
Lv.99 WHM
Healer's Briault +2 Rare/Ex
[Body] All Races
Def:42 MP+35
Enfeebling magic skill+20
MP recoverd while healing +6
Enmity-5
Lv.99 WHM
Healer's Mitts +2 Rare/Ex
[Hands] All Races
Def:22 MP+25 STR +9 MND+9
Healing magic skill+20
Enmity-5
Lv.99 WHM
Healer's Pantaloons +2 Rare/Ex
[Legs] All Races
Def:22 MP+35 MND+6 VIT+6
Divine magic skill+20
Enmity-3
Lv.99 WHM
Healer's Duckbills +2 Rare/Ex
[Legs] All Races
Def:22 MP+35 HP+35 AGI +8 INT +8 VIT +8
Spell interruption rate down 30%
MP recovered while healing +3
Enhaces Martyr: adds additional 10% of hp converted , for a total of
35% hp converted.
Lv.99 WHM
I love you Moogle Reps, but this is unacceptable.