She/he's just screaming. Pretty much everything she posted was either ad-hominem or factually incorrect. The Diaga II reference alone say they have never actually played RDM now even given it a look.
Most BLU's leveled BLU to get away from RDM, they would absolutely hate the idea of being forced back into a healer / support role. I'm talking fanatical level hate here, you can't reason with that.
BLU gets three medium to high potency cures all on separate timers. The base cure power of M.Fruit and P.Embrace was balanced using 0 healing magic skill, once you add healing magic skill it then surpasses Cure V, heck P.Embrace even has a nice +attack / magic attack bonus tacked on. Unlike RDm who can only do Cure IV -> Cure III -> Cure IV, a BLU can cycle P.Embrace -> M.Fruit -> Cure IV for faster and cheaper healing then a RDM could even dream of. They can go /WHM for haste support if needed or the better /SCH for significantly higher healing magic skill and another form of aoe stoneskin / regen II along with a potent Drain / Aspir. LA/DA does not effect blue magic skill, meaning the BLU can be in DA mode and still get cheap fruits / embraces off. Healing Breeze was amazing at 75, Curaga II is a 120MP spell, Breeze which has the same cure power is only 55MP. It's since got weaker but SE then introduced White Wind which is crushingly powerful. WoP is aoe erasega, it has a 20s recast timer and 36mp cost, BLU gets native FC and haste so that timer can be lower, much lower. No other job in the game can remove status ailments as fast as a BLU.
WW is based on max HP not current HP, meaning a BLU should macro in as much +cure pot and +HP gear as possible for it.
1500 HP gives 428 base cure power, after some +cure pot you can get 500~ish aoe healing for 145MP, or slightly more expensive then a single Curaga II which is 200~220 with the same +cure pot. Closest comparison is Curaga III at 180MP.The formula for calculating HP recovered is floor(MaxHP/7)*2.
Leave it to a BLU to think 106MP P.Embrace is a "MP whore" compared to WHM's 135MP Cure V. Their so comfortable with ridiculously cheap spells that they never stepped back and saw what every other class had to deal with. Just imagine if the heavy damage BLU spells cost 180~200+ MP each.
Mediocre at everything =/= worst at everything. RDM's ability set at 95 is largely the exact same as it was at 75, minor tier ups like Refresh II and the Emp gear making buffs last longer aside, the proposed "support" play style is the same. Haste -> Cure IV -> Paralyze II *RESIST* -> Cure IV -> Cure IV -> Slow II -> Haste -> Dia III and rinse / repeat. Cure IV is no longer enough on it's own, and SE has nerfed enfeebles to mean nearly nothing, other then Dia III. When you combine these two facts, and they are facts as everyone has pretty much stated, RDM really starts to become a dead job. You can try really hard, get the best melee and mage gear possible, macro long complex macros to optimize for those spells, and you'd still not scratch what a AF WHM or BLU could do.This one isn't a fact about the game, so I can't really confirm this as easily, but I would think that this is not what Saevel is implying, but I'd have to check with him first, since I don't want to put words into his mouth.
Rather then complaining I've been looking for things to politely request SE to add / modify. They do read these forums, they make notes, and while they may not listen nor have the time to care, occasionally we can get a message through. If we keep putting the word out that we need something more, eventually they'll do ~something~.