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  1. #1
    Player hideka's Avatar
    Join Date
    Mar 2011
    Posts
    484
    Character
    Hideka
    World
    Cerberus
    Main Class
    SAM Lv 99

    [dev1058] new Two Hour Abilites

    my general idea is that some jobs have surivability 2hrs while some have offensive 2hrs, why not flip flop them for some jobs? like give thf an offensive 2hr, or whm an offensive 2hr.

    Conforto Ars (latin for: drasticly Improved Strategems)
    5 Minute Duration
    2 Hour Recast
    Unlocks the full potential of all of your stratagems.

    Dark arts:

    Parsimony:
    Reduces MP costs by an additional 25% (-100% mp costs when used with AF3 armor)

    Alacrity:
    Reduces casting and Recasting speed by an additional 25%

    Manifestation:
    allows any spell matching your current art to be cast as an area of effect spell.

    Ebulience:
    Increases damage bonus by another 20% (50% total with AF3 Bonus)

    Immanence:
    Increases Skill chain tier by 1 (Liquefaction > fusion, Fusion > light, ect ect)

    the same thing would pretty much happen to the light arts, with the exception of perpetuance

    Perpetuance:
    Increases Duration by 50% (300% with +2 Hands)

    kaustra and embrava would be castable under this 2HR as well.


    White Mage
    Hammer of Altanna
    Deals Massive Light Elemental Damage to all enemies in range, restores 50% MP to all targets in range.

    Ranger
    Arrow Hail
    60 second Duration
    Removes Ranged attack delay. Increases chances of shooting two-three times on weaponskills.

    Black Mage
    Wisdom Of the Ancients
    5 Minute Duration
    100% Conserve MP chance. Unlocks Forbidden Magics.
    Allows the casting of " Meteor, Ultima, Melt down, Doomsday, Tidal Wave, GigaVolt, Typhoon, Fissure, Absloute Zero"
    all of the above spells are AOE damage, and can only be cast 1 time each during WOA. each spell carries an addtional effect:

    Ultima: deals light damage, Increases Damage Dealt by all magic
    Meteor: Deals Non elemental damage, Lowers all stats by 30
    Doomsday:deals dark damage. Additional effect Death (low chance)
    Tidal wave: Deals water damage. Additional Effect Slow (100%)
    Gigavolt: Deals thunder damage. Additional effect Terror
    Typhoon: Deals Wind damage. Additional Effect Gravity ( 90% movement speed reduction, not resistable)
    Melt down: Deals Fire damage. Additional Effect Defense down 50%
    Fissure: Deals Earth Damage. additonal Effect Petrify (dosent break on damage)
    Absloute Zero: Deals Ice Damage. Additional effect Stop. Monster cannot move or attack.


    Blue Mage
    Soul Mastery
    5 Minute Duration
    Unlocks ALL blue Magic including Unbridled learning spells.

    Red Mage
    Spell Blade
    Duration: 2hours or untill death, zone or dispelled.
    Increases Melee Prowess, Augments Enspells, Spell interruption rate -100% with weapon drawn. Augments Temper

    melee Effects: Melee Haste (job ability) +25%, Accuracy is increased by Magic accuracy and MND, Attack is increased by Magic Attack and INT (these stack with STR and DEX bonuses as well) Weaponskill potency +10%

    Augments En-spells: Increases Enspell damage, grants chance to randomly cast magic matching your enspell when enspell damage processes.
    Example:
    Enfire I > 20% chance to cast Fire 1 or 15% chance to cast Fire 2
    Enfire II >10% chance to cast Fire 3 or 5% chance to cast fire 4

    Augments Temper: Increases tripple attack and quadruple attack by 5%, Allows Enspell II's to activate on multi attack.


    Astral Possession.
    Summoner
    Duration 30 Minutes
    Grants access to Bloodpact: Possession (job ability)

    Blood pact Possession would allow the usage of ANY known avatar blood pact, with or without avatar summoned. all enmity generated by this ability is placed on the summoner, NOT the currently summoned avatar. the summoners stats would affect this ability directly. they would all have a base of MAB IV (the same as avatars) and be calculated off of the SUMMONERS stats ( finaly giving all that MAB gear smn can wear a bloody use)
    Recast on this ability would be 30 seconds

    Ninja
    Ninjutsu Mastery
    Duration 5 Minutes
    Augments Utsusemi

    Utsusemi now generates Clones Porportionate to the number of shadows generated by the cast. these shadows have their stats reduced to (1/Number of shadows) so 3 shadow utsusemi = 3 clones with 33.33% of your base stats. so on soforth. these pets cannot be controlled, they will follow you and assist you. they will SC with you and each other. they last 60 seconds or untill killed ( they only have 1 HP, so an AOE will instantly Kill them) in essence this ability will double your damage output for 5 minutes.


    Puppet Master
    Roll Out
    Duration 2 Hours
    Summons an Ultimate Autobotmaton.
    Effect: Summons Puptimous Prime

    this one is just a joke for anyone who didnt get it:P

    Puppet Master
    No Strings Attached
    Duration 5 Minutes
    Transfers all Attachment Effects to master, Apropriate maneuvers enhance this effect. Prevents Overload.
    Example: Puppet has Flame holder equipped, Master gains the effect of the flame holder on weaponskills, and is enhanced by the appropriate maneuvers.

    Dancer
    Totentanz
    Duration of granted effects: 2 Hours
    RaiseIV and Re-raiseIV (no exp loss, and no weakness)

    Dark knight
    Demonic Embrace
    Duration 30 Minutes
    Summons a random Demon Pet Under your command. assists dark knight similar to the dragoon wyvren, cannot be controlled. Enhances all dark magic Effects by 25% while demon is under your command.
    pets:
    Imp> black mage can cast all black magic spells up to masters level
    Demon> Dark knight
    Taurus> Monk
    Gargouille > Warrior
    (4)
    Last edited by hideka; 11-22-2011 at 06:30 AM. Reason: Added more 2Hrs

  2. #2
    Player Brolic's Avatar
    Join Date
    Nov 2011
    Posts
    252
    Character
    Brolic
    World
    Asura
    Main Class
    PLD Lv 99
    kage bunshin no jutsu
    (0)

  3. #3
    Player Kaych's Avatar
    Join Date
    Mar 2011
    Posts
    210
    Character
    Kaych
    World
    Asura
    Main Class
    SMN Lv 99
    Love ur ideas and thats exactly what I was thinking. Like WHMs have the spell Ultima or something as a offencive 2hr.
    And also, I hope they reduce 2hrs to 1 hr. That would be nice
    (1)
    Its sometimes best to agree to disagree ^_-
    -----
    "/sigh factor" is when:
    - You are asked to set your HP when you already have your HP set the place you exit. O.o?
    - You need to repeat a quest a 100 times in order to cap your fame >_>

  4. #4
    Player hideka's Avatar
    Join Date
    Mar 2011
    Posts
    484
    Character
    Hideka
    World
    Cerberus
    Main Class
    SAM Lv 99
    Quote Originally Posted by Brolic View Post
    kage bunshin no jutsu
    Exactly. just like the yagudo from the TOAU missions.
    (0)

  5. #5
    Player Atomic_Skull's Avatar
    Join Date
    Mar 2011
    Posts
    1,248
    Character
    Bjorne
    World
    Fenrir
    Main Class
    MNK Lv 5
    THF: TH procs are greatly increased for 60 seconds.
    (0)

  6. #6
    Player hideka's Avatar
    Join Date
    Mar 2011
    Posts
    484
    Character
    Hideka
    World
    Cerberus
    Main Class
    SAM Lv 99
    Quote Originally Posted by Atomic_Skull View Post
    THF: TH procs are greatly increased for 60 seconds.
    Eww >_> dont go giving the devs any ideas >_>! these 2hrs should be like gamebreakingly overpowered >_>
    (0)

  7. #7
    Player FrankReynolds's Avatar
    Join Date
    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Quote Originally Posted by Atomic_Skull View Post
    THF: TH procs are greatly increased for 60 seconds.
    Why would you say something so evil and mean?
    (0)

  8. #8
    Player Insaniac's Avatar
    Join Date
    Mar 2011
    Posts
    1,003
    Character
    Insaniak
    World
    Lakshmi
    Main Class
    THF Lv 99
    It's going to happen. Best you accept it now.
    (0)
    ↓ Trolling sapling ↓

  9. #9
    Player
    Join Date
    Mar 2011
    Posts
    1,401
    Dragoon
    Rending Blows
    Attacks ignore the opponent's defense.
    (0)

  10. #10
    Player hideka's Avatar
    Join Date
    Mar 2011
    Posts
    484
    Character
    Hideka
    World
    Cerberus
    Main Class
    SAM Lv 99
    actualy i was thinking more along the lines of SE finaly giving us a seiryu >_> bst got genbu so we should get seiryu >_>!
    (0)

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