SE has made it clear that Warrior has reach the cap on Damage Dealing and awarded us a nerf to scale things back. Fine, I've said My peace on that subject. With that behind us, what about other areas of our job class that can be address?
Utility:
On 8/18/11 post #17 Of "Adjusment Manifesto - Warrior" Camate discuss Weapon Break Skills. This would be a good addition once put into action. My only two request, under this sub-heading, is:
Can you present more info?
And can more monsters be put into practice for Tomahawk? It's a fine JA, but so few ememies we can use it upon.
Defense
Sub Jobs have been My main source of staying alive; be it ninja or samurai. Defender in it's early stages has been useful, however, enough time has pass where it's not as potent as it use to be. Perhaps a New Ja can be introduce that gives the effect of Phalanx, in addtion the Dev Team can introduce a new Stun Ja where We can smack the monster with the broadside of our Great Axe.
I know most of My fellow warriors want more Damage, and on some level I do as well, but SE has closed that chapter. Let us open the discussion under these two areas that can make us more well-rounded. If you have any other ideas for Defense/Utility, feel free to post away.