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  1. #1
    Player ZeoValefor's Avatar
    Join Date
    Nov 2011
    Posts
    2
    Character
    Zeo
    World
    Valefor
    Main Class
    DRG Lv 95

    SCH Curing is gimp

    Why oh why does SCH not get Cure V at 99??? It makes no sense at all.
    (1)

  2. #2
    Player Daniel_Hatcher's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    The same reason RDM doesn't. SE Don't want 'em too.
    (3)
    Last edited by Daniel_Hatcher; 11-18-2011 at 04:33 AM.

  3. #3
    Player Tohihroyu's Avatar
    Join Date
    Mar 2011
    Location
    North Altepa island
    Posts
    256
    Character
    Tohihroyu
    World
    Leviathan
    Main Class
    DRK Lv 99
    Sch will probably get Faith to make up for no Cure V
    (0)

  4. #4
    Player hideka's Avatar
    Join Date
    Mar 2011
    Posts
    484
    Character
    Hideka
    World
    Cerberus
    Main Class
    SAM Lv 99
    SE wants WHM to be the games only healer. which i might add is completely retarded, there is always always always 2-3 jobs to choose from to fill a role. as it stands now a paladin can gear out in MP gear and Curepot gear and be just as effective as a rdm or SCH at healing.. kinda dumb imo
    (1)

  5. #5
    Player Delvish's Avatar
    Join Date
    Mar 2011
    Location
    Bastok Rank 10
    Posts
    338
    Character
    Delvish
    World
    Asura
    Main Class
    SCH Lv 99
    Quote Originally Posted by ZeoValefor View Post
    Why oh why does SCH not get Cure V at 99??? It makes no sense at all.
    Welcome to the club. You must be new here.
    (2)
    Samurai Archery is said to be a thing of the past, but it isn't dead yet!

  6. #6
    Player Pebe's Avatar
    Join Date
    Mar 2011
    Posts
    128
    Character
    Bepe
    World
    Ragnarok
    Main Class
    SCH Lv 99
    Sch curing is not gimp imo. With all the new cure potency gear sch got, breaking 1k cure IVs should be easy(if not close to 1k). The only problem is the recast and casting time of cure IV, which can be offset if you use a precast set with fast cast, and grimoire spell casting-. With these regen changes, I think sch will make a fine #2 healer. Although i wish they changed the casting time and duration of regen.
    (0)

  7. #7
    Player brayen's Avatar
    Join Date
    Mar 2011
    Posts
    170
    Character
    Brayenn
    World
    Quetzalcoatl
    Main Class
    SAM Lv 95
    unless you are including rapture and like double light weather and day bonus cure 4 won't be hitting 1k cures and that is assuming you are also using cure potency at cap50%

    the duration for regen is being adjusted as well (see regen adjustments)

    at current sch is lacking fairly hard on anything that would matter as such it is "gimp" for a lack of better words. Fact remains we are spamming a high enmity cure for less then desirable hp restored. Regen adjustment alone will not alleviate the problem, however with talks of increasing cure 3 and 4 formulas as stated by the dev, and in conjunction of possible new gear and abilities, only time will tell what will become of sch in the light arts realm.
    (1)

  8. #8
    Player Tsukino_Kaji's Avatar
    Join Date
    Mar 2011
    Posts
    4,028
    Character
    Tsukinokaji
    World
    Siren
    Main Class
    WHM Lv 99
    Quote Originally Posted by ZeoValefor View Post
    Why oh why does SCH not get Cure V at 99??? It makes no sense at all.
    It makes perfect sense. You're not a whm. You're curing is not supposed to keep up with whm. If you want cure V, go level whm. And like Pebe said, sch curing is not gimp. You must be doing it wrong.
    (5)

  9. #9
    Player Einalem's Avatar
    Join Date
    Apr 2011
    Posts
    49
    Character
    Einalem
    World
    Quetzalcoatl
    Main Class
    SCH Lv 99
    As a SCH, I have little desire for Cure V per se. I feel worse for RDM not having it, as WHM has Addle. What I do want is good damage mitigation tools to relieve my curing necessity that make sense for SCH. In the past I have said I want a blink type proc cure. I've seen someone else say they want Weather to also be cast on an enemy to get the possible weather reduction for mismatches. Something, anything that can reduce incoming damage that isn't the norm of Stoneskin, Blink, Phalanx that you can give your party to make that cure IV go farther.
    (0)

  10. #10
    Player Eric's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    374
    Character
    Aerolite
    World
    Siren
    Main Class
    SCH Lv 99
    Really, I think if we got something like Stoneskin II (considerably stronger, lower recast, castable on party members, works with rapture/accession), everything would be gravy.
    (1)

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