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  1. #1
    Player Lunapanshiel's Avatar
    Join Date
    Mar 2011
    Posts
    5
    Character
    Lunapanshiel
    World
    Phoenix
    Main Class
    PUP Lv 99

    [dev1035] Automaton Absorb Attri. Issue

    i was testing out my Spiritreaver automaton and i noticed this behavior:

    first my automaton would cast dread spikes on itself, then it cast absorb attri on a magic pot monster and stole it's VERY weak blaze spikes effect, completely replacing the still active dread spikes effect

    absorb attri cast by automatons should be adjusted to not let stolen enhancement effects overwrite ones currently in effect, or be made to not overwrite enhancements unless they're stronger than existing enhancements
    (0)

  2. #2
    Player Alhanelem's Avatar
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    Mar 2011
    Location
    Bastok
    Posts
    10,123
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    This is a defect of the spell, not so much a defect of the automaton

    The effect chosen is random, even if a DRK casts it. Best if you have someone dispel it so it doesnt absorb that effect.
    (0)

  3. #3
    Player Lunapanshiel's Avatar
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    Mar 2011
    Posts
    5
    Character
    Lunapanshiel
    World
    Phoenix
    Main Class
    PUP Lv 99
    i'm well aware of that, but it's not a stretch that they could put special conditions on the spell when cast by the automaton to prevent that. an actual player would actively avoid doing the same thing if possible while the automaton doesn't know better and would drain that effect if it sees it
    (0)

  4. #4
    Player Ihnako's Avatar
    Join Date
    Apr 2011
    Posts
    310
    Character
    Ihnako
    World
    Odin
    Main Class
    PUP Lv 99
    How about - in case the automaton has dreadspikes or any spike up it won't cast absorb attri?
    It's not the best solution but for the time beeing a good workaround.
    (0)