I for one belive it is a 90% useless J/A, as pathetic as it is I do not see why the jug needs to bail after 5 min. I think maybe cutting the jugs life span in half would make more sense being as weak as it is. Your thoughts plz...
I for one belive it is a 90% useless J/A, as pathetic as it is I do not see why the jug needs to bail after 5 min. I think maybe cutting the jugs life span in half would make more sense being as weak as it is. Your thoughts plz...
Yes, just a bit. But it seems one thing comes to SE's mind when it comes to BST... "How can we make them waste even more money?"
There was someone from the test server saying it was the greatest thing ever. Did they possibly nerf it?
It was always intended to be 5min and will always be 5min. If you think it's a waste of money, farm the ingredients for the jugs.
I'm saying there was someone from the test server stating that the ability was the best thing since sliced bread.
The JA sucks.
You put a countdown status on your pet for barely any increase in the damage output. You do seem to get some haste for your trouble but it just isn't worth killing your pet off given the optimal BST scenario often involves soloing.
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It has a decent regen with it also. I tend to use it in situations where I know the pet is going to die and my call beast timer Isn't up to help buy some time. Run wild Isn't completely useless, situational at best, but it certainly is not something you will be using on a regular basis. Good for bcnm's and the such I would assume seeing how they are timed anyway and you wont ever get the entire life span out of the pet anyway.
As it is, Run Wild is very situational. It's a defensive ability that is only useful if you know your pet is dead within five minutes either way.
If Run Wild were an offensive ability as many folks were hoping and even expecting it would be, than it would be a lot more useful. Whatever amount of Haste that Run Wild provides, it's definitely not enough. Actually, is it even proven that Run Wild provides any Haste at all?
I can't confirm the haste. I suspected it, but then I couldn't find it when tryign to time it. I didn't count frame by frame, so haste is not confirmed from it, nor debunked. The only thing that is confirmed is the big regen.
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