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  1. #1
    Player asayla's Avatar
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    Jul 2011
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    Character
    Asayla
    World
    Carbuncle
    Main Class
    DRK Lv 90

    Moogle Storage Slips

    Please make these Moogle Storage Slips a Key Item please!!!! It's so frustrating to have to trade every single AF/Relic/Emp etc. item one by one with a slip. It's so time consuming and a waste of inventory space.
    (0)

  2. #2
    Player Greatguardian's Avatar
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    Mar 2011
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    I've responded to this a million times in a million threads so instead of writing it up for the million and first time again, I'll just quote one of those.

    Quote Originally Posted by Greatguardian View Post
    Porter Slips can't be key items because they utilize bitmaps to symbolize what gear you do and don't have. Your Storage Slip 10 is completely different from my Storage Slip 10. Key Items can only exist or not exist, they don't store item-specific data.

    Example of how Porter Slips work:
    All of the items in Storage Slip 10 are numbered from 0-100. Ravager's Head+2 may be #0, Ravager's Body+2 would be #1, etc etc down the line. These numbers are the same for all Storage Slip 10s. When the moogle originally gives you your Storage Slip 10, its item storage bitmap looks like this:

    0000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000

    100 0's, signifying that nothing is being stored in it. Now, say you trade all 5 Ravager's +2 pieces with your storage slip. Assuming that the Ravager's set is numbers 0-4, then your Storage Slip 10's bitmap changes to:

    1111100000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000

    Assume then that the full Lancer's +2 set is numbers 29-34. Trading those in with your Storage Slip 10 changes the bitmap value to:

    1111100000000000000000000000001111100000000000000000000000000000000000000000000000000000000000000000

    Now, suppose you trade your Storage Slip 10 to the Porter Moogle. The Porter Moogle looks at the bitmap of your Storage Slip and allows you to obtain any piece of armor whose bit value is set to "1" on the Slip. In this case, he'd offer you full Ravager's +2 and full Lancer's +2. Now, say you remove Lancer's Head+2, Ravager's Feet +2, and Lancer's Body +2. Your bitmap would change to the following:

    1111000000000000000000000000000011100000000000000000000000000000000000000000000000000000000000000000

    And you would have your 3 pieces of Af3+2 out.

    Does this make sense? Porter Slips are items because they need this bitmap value in order to function. Key Items can't hold values. They're just there.

    Edit: This is also how they were able to give people full Porter Slips on the test server. They just issued porter slips whose values were all set to 1's.

    tl;dr, No. Can't happen.
    (2)

  3. #3
    Player asayla's Avatar
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    Jul 2011
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    Character
    Asayla
    World
    Carbuncle
    Main Class
    DRK Lv 90
    Since every porter slip is numbered according to the type of armor as you mentioned, SE can still recode the slips to be KI and allow players to at the least store them in one-by-one, just like for event item NPCs.
    (0)

  4. #4
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    Mar 2011
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    Instead of the OP's suggestion (Since that seems impossible based on GG's post), it is possible to move Porter Moogles to the MH?
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  5. #5
    Player asayla's Avatar
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    Character
    Asayla
    World
    Carbuncle
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    DRK Lv 90
    Quote Originally Posted by Yugl View Post
    Instead of the OP's suggestion (Since that seems impossible based on GG's post), it is possible to move Porter Moogles to the MH?
    I don't mind the current locations of the Porter Moogles honestly. It doesn't lag out the zone you're in if you're trying to get items out of storage.
    (0)

  6. #6
    Player Greatguardian's Avatar
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    Quote Originally Posted by asayla View Post
    Since every porter slip is numbered according to the type of armor as you mentioned, SE can still recode the slips to be KI and allow players to at the least store them in one-by-one, just like for event item NPCs.
    No, they can't because Key Items don't have attributes. They can only either exist or don't exist. Items can store attributes, which is where they store the bitmaps which determine what Armor pieces are being stored on the slip itself.

    All Delkfutt Keys are identical, the game just checks to see if you have it or not, thus it can be a Key Item.

    All Storage Slip X's are NOT identical, so the game may check to see if you have it, but that won't tell it anything about what armor you have actually stored on it. It could be empty, it could be full. All the game knows is that it exists.

    The Event Storage NPCs don't use KIs at all. Actually, they seem to just store your item information server-side. This is a fairly inefficient way for them to store things though, which is probably why they didn't expand this to cover anything else - especially Storage Slip items which cover a positively massive range of equipment.

    I'd like Moogles in the MH, though.
    (1)

  7. #7
    Player Reiterpallasch's Avatar
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    Mar 2011
    Posts
    388
    Character
    Korialstrasz
    World
    Leviathan
    Main Class
    DRG Lv 99
    Quote Originally Posted by asayla View Post
    Please make these Moogle Storage Slips a Key Item please!!!! It's so frustrating to have to trade every single AF/Relic/Emp etc. item one by one with a slip. It's so time consuming and a waste of inventory space.
    Being able to cram 100 items into a single storage slot is a waste of inventory space? You people are never @#$%ing happy are you?
    (2)

  8. #8
    Player
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    Mar 2011
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    Quote Originally Posted by asayla View Post
    I don't mind the current locations of the Porter Moogles honestly. It doesn't lag out the zone you're in if you're trying to get items out of storage.
    The main gripe is that it's inconvenient for making on-the-fly gear acquisition. Why go to 1/X area of an entire town to pick up gear when you can have the moogle sit right next to your other moogle? It seems like the best alternative to a Gear v Other item inventory distinction.
    (0)

  9. #9
    Player Soranika's Avatar
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    Aug 2011
    Location
    Windurst
    Posts
    452
    Character
    Soranika
    World
    Bismarck
    Main Class
    SMN Lv 95
    The price you pay for clearing inventory space. Porter Moogles are a god send to those who still use parts of their AF and relic armor, especially for ones that play multiple jobs even. I like that it only takes 1 inventory space to store pretty much every loose piece of store'able equipment of that catagory.
    (1)
    Main Job: SMN95 <Hvergelmir 85 obtained 9/10/11>
    Side Jobs: WHM95 DNC95
    Gimp Jobs: SCH95 NIN95
    Quote Originally Posted by Kimikryo View Post
    If waiting 15 minutes is such an issue to you, I hope you never get stuck in public transport or in an elevator. You probably will go insane.

  10. #10
    Player
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    Jul 2011
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    Quote Originally Posted by Greatguardian View Post
    tl;dr, No. Can't happen.
    Didn't stop them from having the battle trophy KIs for Dominion armor augments storing a byte value.

    Key items are dealt server side, they can make it work.
    (0)

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