I added the different cat. 3 Flourishes to my spreadsheet, so wanted to take another look at how Ternary pans out compared to the others in a more comprehensive set of numbers.
First, setting things up to favor Ternary Flourish over the alternatives to as high a degree as possible:
1) Cap attack - higher attack makes crits less valuable
2) Lower level correction - higher level correction increases the value of crits
3) Outside Abyssea - Atmas increase the value of crits
4) Minimize DA/TA - Reducing these values increases the relative gain from a triple attack; this includes gear choices such as Vimukti instead of Atheling
5) Increase crit rate (for Evisceration) - lowers value of a forced crit
6) Use Building Flourish (helps with above adjustments)
Note: Striking assumes Charis +2 body. Arbitrarily set with Fire Kila + Thunder Kila (even for Rudra's), and otherwise all gear is the same.
Code:
No Flourish Striking Climactic Ternary
Dancing Edge 1430 1791 1632 1806
Evisceration 1380 1684 1449 1755
Rudra's Storm 1118 1610 1705 1550
So, Climactic wins handily for Rudra's, while Ternary takes third. On the other hand, Ternary barely beats Striking for DE, and has a decent lead over Striking for Evisceration.
Add in Saber Dance to see if replacement against DA shifts things noticeably:
Code:
No Flourish Striking Climactic Ternary
Dancing Edge 1474 1813 1675 1813
Evisceration 1422 1705 1492 1763
Rudra's Storm 1164 1633 1752 1573
Ends up being only slightly shifts in totals, and no real shifts in placement except that Ternary ties with Striking on Dancing Edge.
Drop Building Flourish and Berserk (allow pDif to drop substantially), but refine gear for max damage (broad, but not exhaustive adjustments, tuned for either forced multi-attack flourishes or none/Climactic where DA/TA still matters):
Code:
No Flourish Striking Climactic Ternary
Dancing Edge 1131 1432 1322 1400
Evisceration 1087 1348 1164 1371
Rudra's Storm 899 1322 1463 1214
Ternary is still third for Rudra's, has lost some ground on Evisceration (but still ahead of Striking), and is now slightly behind Striking for Dancing Edge.
Shift target from Fodder to Bukhis to further reduce pDif.
Code:
No Flourish Striking Climactic Ternary
Dancing Edge 647 873 822 796
Evisceration 685 897 758 882
Rudra's Storm 507 853 1003 692
Minor caveat: noticed that I need to update the chr stat in the gear listing for a bunch of pieces; only real effect is that DE is slightly lower than it could be. Fixed this and another minor bug and uploaded a new version, but not really relevant to the numbers above.
Overall, Climactic is still clearly the best for Rudra's, but Striking and Ternary each hold top spots for DE and Evis (with Ternary being the more likely winner). DE with Ternary appear to be the winner at near capped attack, while Rudra's with Climactic wins when cRatio is lower. Evis with Striking or Ternary appears the best option for non-Rudra's owners as the difficulty of the target goes up.
Most importantly, Ternary appears to be situationally side-gradish to superior for non-Rudra's owners, so it's not a complete waste of time.
Comments welcome, as well as criticism of any of the spreadsheet's math. If you have questions about any of it, just ask.