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  1. #1
    Player Jeez's Avatar
    Join Date
    Jun 2011
    Posts
    20
    Character
    Terramundii
    World
    Phoenix
    Main Class
    BLU Lv 90

    Overcome status immunities

    Problem: Everything that matters is immune to enfeebles.

    Suggestion: Job Ability for one cast that ignores immunities.

    JA: Overcome
    "Allows your next enfeebling magic spell to overcome resistance."
    Recast: 15 min.

    Basically, all it does is remove the little checkmark that says it's immune to the debuff, so that your spell either goes through or resisted like any other enfeeble. It does not mean 100% success.

    Would this be too powerful?
    (2)

  2. #2
    Player Kristal's Avatar
    Join Date
    May 2011
    Posts
    1,552
    Character
    Kristal
    World
    Bismarck
    Main Class
    PUP Lv 99
    Very similar to something I posted a while back : Magic Penetration. A trait that occasionally causes spells to ignore absolute magic defenses such as Magic Shield and Perfect Immunity, as well as an ability to boost it to 100%.
    (0)
    "Puppetmaster was our last best hope for peace. It failed.
    Now it's our last best hope.. for victory!"

  3. #3
    Player Daniel_Hatcher's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    Recast: 10 min.
    (0)

  4. #4
    Player
    Join Date
    Mar 2011
    Posts
    1,003
    Recast five minutes and we're good since it still won't automatically cap magic accuracy.

    Really though, they should just stop making everything immune. It's frustrating and lazy game design.
    (2)

  5. #5
    Player
    Join Date
    Aug 2011
    Posts
    1,749
    That would be an awesome ability, actually.

    Quote Originally Posted by cidbahamut View Post
    Really though, they should just stop making everything immune. It's frustrating and lazy game design.
    This would be even more awesome, though.
    (0)

  6. #6
    Player Jeez's Avatar
    Join Date
    Jun 2011
    Posts
    20
    Character
    Terramundii
    World
    Phoenix
    Main Class
    BLU Lv 90
    I'm fine with monsters staying immune except from RDMs, that way The Ultimate Debuffer has a point to be invited instead of just having the NIN do it. While having it be a job trait would be awesome, I like knowing that I was resisted because of lack of skill, not just because some coinflip decided it didn't have a chance. And if it's immune to everything, choosing just which enfeeble you want to put on the mob would be part of strategy, since the recast would have to be high enough so that you can't just stack on everything.

    Edit: Actually yeah trait with a JA to make it 100% would be fine with me, too. I'm gonna seek out that post.
    (0)
    Last edited by Jeez; 09-07-2011 at 11:52 PM.