Yes, it does.
↓ Trolling sapling ↓
So, we get a brutal earring, in spell form.
SE needs to stop being afraid of giving more substantial melee buff spells. I understand they're trying to balance it out with everything else we have, but the minimalism is getting a bit too touch and go.
10% would have been acceptable, as that's a native Double Attack trait, but at this rate I'm expecting the developers to go one step WORSE and try to add the remaining 5 into some sort of merit.
Something that's costing us MP and cast time to maintain needs to be more powerful than what's being experienced.
With it not conflicting with Enspells, I can see 10-15%.
If they switch it to to Conflicting with enspells, no lower than 20-25%
Is it Occasionally attacks twice, which is what the spell says, or is it double atk? because the blu phalanx isn't what we as players would normally call a phalanx and it changes the aspect of this spell.
I thought I had a Flat Blade DA with no other DA gear on based on TP return, but that might've been me getting hit at the same time I WSed. Bit disappointed with my initial findings, so have been focusing more on the main game for now since I have stuff I can do there.
Last edited by Daniel_Hatcher; 08-30-2011 at 04:41 AM.
Well it's called a test server for a reason. Seeing as it's not final yet you might want to send feedback to SE about the potency of Temper.
Aye I thought the whole point of the test server (besides the free bug-testing labor) was to give SE a look on the players perspective on how players would use abilities and spells and receive input on peoples thoughts so they could tweak it.
This makes me think that Temper might scale up with enhancing gear.
I'd understand the 5% base rate if it was expected to climb at a reasonable pace.
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