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  1. #1
    Player Quetzacoatl's Avatar
    Join Date
    Mar 2011
    Posts
    527
    Character
    Quetzacoatl
    World
    Leviathan
    Main Class
    DRK Lv 99

    Temper Fail and...Enhancing Magic? What's that?

    The moment it was announced that it was going to be self-targetable only, we have this present.

    1.) Refresh isn't needed for Abyssea thanks to Atma of the Minikin Monstrosity.
    2.) WHMs can Haste, use AoE versions of Barspells and Protectra/Shell.
    3.) Temper can't be used on party members.
    4.) What's the point of using Phalanx 2 when no one wants a RDM?
    5.) Accession Phalanx/Stoneskin/Etc. is pointless as well when that's not really needed either and is more or less superfluous.

    Vision
    Support specialists who excel at transforming their allies from mere mortals into demigods with their enhancements, while rendering once-formidable enemies impotent with enfeebling magic.
    Square, we want you to talk to us about what this means, because we're not seeing the part about being Enhancing Magic specialists yet.
    (1)

  2. #2
    Player
    Join Date
    Mar 2011
    Posts
    1,003
    In fact, we're seeing design choices that contradict it outright. Want to clue us in as to why our job manifesto and the design team haven't been speaking to one another?
    (0)

  3. #3
    Player Supersun's Avatar
    Join Date
    Mar 2011
    Posts
    522
    They did say that those manifestos weren't necessarily a finalized vision of where jobs are headed.

    I'd totally back them if the decided to drop the enhancing bit as it's completely silly to suggest that 2 non self targeting spells let us turn allies into demi-gods when there are 5 other jobs that already buff better then us INCLUDING White Mage.

    In return though, if SE should spend the freed up design resources and actually committed to Enfeebling being Red Mages thing in HNM type settings. Make it so enfeebles can actually land and actually influence the fight to any relevant degree besides just making shadows easier to recast.
    (3)

  4. #4
    Player Daniel_Hatcher's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    Quote Originally Posted by Supersun View Post
    They did say that those manifestos weren't necessarily a finalized vision of where jobs are headed.

    I'd totally back them if the decided to drop the enhancing bit as it's completely silly to suggest that 2 non self targeting spells let us turn allies into demi-gods when there are 5 other jobs that already buff better then us INCLUDING White Mage.

    In return though, if SE should spend the freed up design resources and actually committed to Enfeebling being Red Mages thing in HNM type settings. Make it so enfeebles can actually land and actually influence the fight to any relevant degree besides just making shadows easier to recast.
    I'm sure they said the abilities were not. I don't think they ever said what they saw them as wasn't the final version.

    To mess up their Manifesto the very next major update after posting it is a complete joke.
    (3)

  5. #5
    Player Supersun's Avatar
    Join Date
    Mar 2011
    Posts
    522
    Like I've stated before. I'll believe the manifesto as soon as I see it actually happen in the game. I'm not sure why people were putting that much faith in the manifesto in the first place. When has SE ever warranted THAT much trust? I mean I really doubt that SE is planning that far ahead in respects to job balance.
    (2)

  6. #6
    Player Stylin's Avatar
    Join Date
    May 2011
    Posts
    83
    Character
    Stylin
    World
    Carbuncle
    Main Class
    RDM Lv 99
    Quote Originally Posted by Supersun View Post
    Like I've stated before. I'll believe the manifesto as soon as I see it actually happen in the game. I'm not sure why people were putting that much faith in the manifesto in the first place. When has SE ever warranted THAT much trust? I mean I really doubt that SE is planning that far ahead in respects to job balance.
    I wish I could like this three times, everybody is blowing this whole thing WAY out of proportion.
    (0)

  7. #7
    Player Lago's Avatar
    Join Date
    Aug 2011
    Posts
    14
    Character
    Lago
    World
    Lakshmi
    Main Class
    BLU Lv 90
    Temper should have been a sphere effect. That would give red mages a reason to be on the front line with the melee. Once they're up there they might as well pull out a sword. Obviously red mage melee can never be buffed enough to make it a worthwhile DD or dedicated DD jobs would rightfully call foul, so if SE is serious about RDM becoming situationally useful as a frontliner they need go give a different reason for them to be there. Sphere could have been it.
    (3)

  8. #8
    Player Shiyo's Avatar
    Join Date
    Jun 2011
    Posts
    705
    Character
    Kitori
    World
    Bahamut
    Main Class
    NIN Lv 99
    Quote Originally Posted by cidbahamut View Post
    In fact, we're seeing design choices that contradict it outright. Want to clue us in as to why our job manifesto and the design team haven't been speaking to one another?
    Yeah..

    OP also forgot to mention Gain spells are self only and unaccessionable while WHM ones are default AOE, and that WHM is getting addle, our newest enfeeble. So much for "rendering once-formidable enemies impotent with enfeebling magic. "

    I also have no problem with RDM being an "aura"(or sphere w/e) buffer that just hits the mob to stay in range to give melee's an aoe buff, or just afks in melee range. That's dancers role though imo :X Too bad dancer is getting DD buffs instead of buffs to make it a more useful support job but that's another discussion entirely : D
    (0)
    Last edited by Shiyo; 08-24-2011 at 08:35 AM.

  9. #9
    Player DebbieGibson's Avatar
    Join Date
    Jun 2011
    Posts
    250
    Character
    Solbadgirl
    World
    Valefor
    Main Class
    RDM Lv 1
    abyssea is over so rdm will shortly be needed again
    (0)

  10. #10
    Player Quetzacoatl's Avatar
    Join Date
    Mar 2011
    Posts
    527
    Character
    Quetzacoatl
    World
    Leviathan
    Main Class
    DRK Lv 99
    Quote Originally Posted by DebbieGibson View Post
    abyssea is over so rdm will shortly be needed again
    It's only over until the fat lady sings.
    (0)

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