I have no complaints about this announcement about bst. Most of it was pretty vague and could therefore turn out perfect or horrible. So mainly i just had questions and concerns about it.# Vision
Charmers (not necessarily the kind that would buy you a drink at the local tavern) and masters of animal communication that tame feral beasts and call them forth as pets to aid in combat and provide support to their allies.
We plan to broaden the range of monsters that beastmasters can coax into becoming their pets. Furthermore, we'd like to see beastmasters shed their reputation as lone wolves by endowing their pets with more abilities that provide assistance to party members.
# Example Adjustments
* A new ability to call forth pets that, like the avatars Odin and Alexander, immediately use their characteristic ability then disappear.
* Adding more pet-specific abilities.
* Revising the effects of the Familiar ability.
My first question is pertaining to the flavor text.This sounds like it is referring to charmable monsters. But could be referring to an expanded jug list. Can you clarify?We plan to broaden the range of monsters that beastmasters can coax into becoming their pets.
My next concern is regarding this,If you are adding onto what a bst can bring to a party then this is fine with me.Furthermore, we'd like to see beastmasters shed their reputation as lone wolves by endowing their pets with more abilities that provide assistance to party members.
BUT if you are considering taking away a bst's ability to solo, I am against this new direction. And the majority of the bst community will be as well.
as forits a good idea. The 2 hour is somewhat lacking. However i would ask you to try to add onto the current ability, not simply replace it. There is a thread in the bst forums with several good ideas on the topic.* Revising the effects of the Familiar ability
On the topic of, this statement is encouraging but generic. New pet specific abilities could mean literally anything.* Adding more pet-specific abilities.
My concern here is that they will be mostly useless like spur (for those that dont play bst, spur is like a meditate that takes a minute to work and only adds 10-20 tp to a pet who can't ws at 100% like everyone else but has to wait for a command that is on an incredibly long timer. lol).
Please consider the actual value of the pet specific command. Also spoilers asap would be wonderful.
And lastly, on this
Since u chose the words "new ability" i assume this is NOT a new function of familiar but a seperate ability altogether.* A new ability to call forth pets that, like the avatars Odin and Alexander, immediately use their characteristic ability then disappear.
My concern on this ability is,
Jugs are expensive. 9-12k for a single dipper on my server. As it stands, bst can currently only have 1 PET OUT AT A TIME.
If this rule of 1 pet stands then the temporary pets would not become available until our charmed pet or jug pet was released.
This would make the new ability very frustrating and nonfunctional.
Please consider allowing these "special pets" to be summoned WITH our current pet out. And if their characteristic ability is a BUFF, please consider allowing that buff to also affect our current pet.
If it is not set up that way it will be very bad to have to dismiss your pet (wich is either a tank or a large source of ur DPS) at cost only to use the new JA, then after the animation recall your permanent pet (who will now be behind the hate curve if it was being used as a tank). Especially if this is a reasonable recast ability.
If you are looking for more ideas for abilities the bst forums is mostly full of useful ideas based around functional problems of the class.
Short list is:
Bring charm back
Allow pet TP moves to chain with at least the master if not everyone.
Allow pet jugs and items to bundle or 99stack
Stock more selections in the NPC shops
Allow jug pets to zone.
Make the pet "fight" exclusively what you tell it to fight.
Allow pet to maintain its own claim as it is a seperate entity (1 claim for master + 1 claim for pet)
Carefully consider final lvl 99 jug pet availability and selection.