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  1. #1
    Player
    Join Date
    Mar 2011
    Posts
    1,401

    If RDM and SCH can't have Cure 5, give us Afflatus Misery/Solace

    The devs won't give SCH and RDM Cure 5, so instead let us at least be able to use Afflatus Misery/Solace. I don't see why WHM gets Addle next patch which up until now has been a special RDM only spell and can sub RDM and get a full-strength Convert, something that made RDM unique and special but we can't use WHM's unique and special Afflatus abilities? Besides Gravity,Enspells and Refresh II what does RDM have to offer in party situations? Paralyze II and Slow II? Negligible.

    Either make Convert a 1:3 or 1:2 conversion so that RDM's version is still stronger than other job's when /RDM or let RDM benefit from Accession when casting Temper/Phalanx II/Refresh II/Haste + use another mage's special abilities unhindered such as Afflatus. No reason why all of RDM's unique abilities should be taken advantage of by other jobs but everything RDM subs is reduced to a degree. We can't Accession Haste or Temper but WHM can use Addle and Convert all their HP into MP? A BLM can sub RDM and take advantage of BOTH Fast Cast AND Elemental Celerity? RDM needs to have more unique spells and abilities besides spells that ONLY affect the RDM. Self-cast only spells don't work in party situations only soloing and RDM only solos because nobody wants us for challenging events over a specialist. Like I said, besides Enspells/Refresh 2/Gravity we don't have anything unique. Refresh 2 isn't even useful since every mage subs RDM for our full power convert and Refresh 1 which is more than enough.
    (6)
    Last edited by Ophannus; 09-04-2011 at 12:47 PM.

  2. #2
    Player Shiyo's Avatar
    Join Date
    Jun 2011
    Posts
    705
    Character
    Kitori
    World
    Bahamut
    Main Class
    NIN Lv 99
    Afflatus solace is one of the many reasons why giving RDM and SCH cure5 wouldn't make them become better than WHM, they'd simply be VIABLE healers.
    (5)

  3. #3
    Player FaytesBirth's Avatar
    Join Date
    Sep 2011
    Posts
    1
    Character
    Norrana
    World
    Leviathan
    Main Class
    PLD Lv 90
    That would be the point, give Sch the ability to at least be a viable healer so that Whm isn't the only one sought out.
    (0)

  4. #4
    Player Meyi's Avatar
    Join Date
    Mar 2011
    Location
    Seraph/Bismarck
    Posts
    725
    Character
    Meyi
    World
    Bismarck
    Main Class
    BLM Lv 99
    No.

    White Mages are invited for one reason; to cure. Red Mages and Scholars have more options for roles to play.
    (18)

  5. #5
    Player Lucialynn's Avatar
    Join Date
    Mar 2011
    Posts
    35
    Character
    Lucialynn
    World
    Sylph
    Main Class
    SMN Lv 99
    99% of all pts I was in as RDM, the pts wanted me to ONLY refresh mages and PLDs and DRKs, and haste tanks and DDs, throw an enfeeble out now and then, but always want the BLM to do the enfeebles and elementals and I was mostly wanted for Cures
    so I pretty much was the WHM of the pt even when there was a WHM there, but also to refresh and haste
    evetnually I stopped pting and solo'd, duo'd and trio'd
    (1)
    Main Character: Lucialynn
    Server/World: Sylph (Originally from Fairy)
    Started playing: September 30th, 2005
    99: SMN, WHM, SCH 96: RDM, 90: MNK
    85: BLM, BRD, THF, BLU, WAR, PLD 79: DRK
    78: BST, NIN, SAM, COR, RNG, DRG, PUP.
    Other Cheracters: Cheryllynn, Penelonina, Ashleysweet

  6. #6
    Player
    Join Date
    Aug 2011
    Posts
    1,749
    This wouldn't really accomplish much, except to make an aspect of White Mage less unique.

    With only Cure IV, the Stoneskin effects provided by Afflatus Solace would be 150 at absolute best.

    Without Esuna, the Afflatus Misery stance as a whole would be worthless.

    Jobs can't be balanced by just moving a bunch of stuff around without actually looking at what that stuff does and that stuff does stuff. Oddly enough, though, some of these same elements of White Mage are the reason White Mage would still have a healthy lead as a healer if other jobs had Cure V.

    Certainly not the lead it has now, but honestly an awful White Mage should be out-performed by a capable player on another job with healing capabilities.
    (6)

  7. #7
    Player Shiyo's Avatar
    Join Date
    Jun 2011
    Posts
    705
    Character
    Kitori
    World
    Bahamut
    Main Class
    NIN Lv 99
    Quote Originally Posted by Lucialynn View Post
    99% of all pts I was in as RDM, the pts wanted me to ONLY refresh mages and PLDs and DRKs, and haste tanks and DDs, throw an enfeeble out now and then, but always want the BLM to do the enfeebles and elementals and I was mostly wanted for Cures
    so I pretty much was the WHM of the pt even when there was a WHM there, but also to refresh and haste
    evetnually I stopped pting and solo'd, duo'd and trio'd
    You stopped partying because you had to actually pay attention, do lots of things, and had a busy job? I'm confused, you stated "I had to be a RDM" and you stopped partying over that..?

    Why did you pick RDM then?
    (7)
    Last edited by Shiyo; 09-04-2011 at 03:51 PM.

  8. #8
    Player Deadvinta's Avatar
    Join Date
    Mar 2011
    Location
    Adoulin
    Posts
    154
    Stupid idea. That's all I have to say about it.
    (11)

  9. #9
    Player noodles355's Avatar
    Join Date
    Mar 2011
    Posts
    883
    Cure V would be more balanced than Affletus Solace. Solace is such an amazing healing tool. In abyssea with stupid HP pools, yeah Cure 5 is why people take Whm, but in general, outside and inside, it's Solace and Misery that set whm leagues above the rest.

    Being able to give someone a 400 DMG Stoneskin with a 1-2 second cast time as you see a HNM readying a powerful move is amazing.
    (2)

  10. #10
    Player Puck's Avatar
    Join Date
    May 2011
    Posts
    232
    Character
    Kheper
    World
    Ragnarok
    Main Class
    WHM Lv 1
    Afflatus Misery and Solace were added specifically in response to RDM and SCH encroaching on WHM's healing territory at 75 cap. In addition, they made sure that these abilities were unavailable with WHM set as a sub job when they raised the level cap. Why the hell would you think they'd even consider giving these abilities to the very jobs they didn't want to have them?
    (8)

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