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  1. #1
    Player
    Join Date
    Jul 2011
    Posts
    146

    If i was too work for FFXI Square enix I would...

    I would WORK FOR FREE! play ffxi 24/7! If hire.
    It be Cool if it was possible that Square enix made a contest too win a trip too japan and become an employee for ffxi.

    Tell us what will be your dream job if you where hire with ffxi TEAM!!!

    ~FFXI FOR LIFE!~
    (0)
    Last edited by Lordscyon; 07-29-2011 at 05:38 PM.

  2. #2
    Player Inafking's Avatar
    Join Date
    Jul 2011
    Location
    Windurst
    Posts
    298
    Character
    Kingofswords
    World
    Asura
    Main Class
    BLU Lv 99
    Quote Originally Posted by Lordscyon View Post
    I would WORK FOR FREE! play ffxi 24/7!

    And also if they feed me food!

    And let me stay in there office! and sleep on the office chair it be my dream!!!!
    As long as the AC is back on, I'm down for this.

    I don't know about playing 24/7, gotta work on development some time. But my biggest 3 projects:

    1. Ps3 Client

    2. http://forum.square-enix.com/ffxi/th...Bulliten-Board

    3. Bring back auto trans. I know JP don't use it, but it helps my spelling.
    (1)
    The Original Blue Mage

  3. #3
    Player Seha's Avatar
    Join Date
    Mar 2011
    Posts
    327
    Character
    Sehachan
    World
    Valefor
    Main Class
    COR Lv 99
    I would dispose of PS2 support.

    Then work on improving the game in all those things that are limited from PS2 limitations.
    (6)

  4. #4
    Player Crocker's Avatar
    Join Date
    Mar 2011
    Posts
    79
    Character
    Crocker
    World
    Quetzalcoatl
    Main Class
    BST Lv 99
    I would Fire the STF and the person who made the auto ban tool! Then I would unban everyone even the people that did bad things and give everyone a 2nd chance since SE cant tell the difference between RMT and legit players...
    (alt account banned and blamed for RMT) That's a huge insult being blamed for something like that then not being able to do anything about it since customer support is worthless.

    After that mess was cleared up I would fix customer service so they aren't completely worthless.

    Now that all the wrongfully banned people are back SE would have a better income and I would start on a new expansion and change back all the dungeon zones they messed up.

    http://www.playonline.com/ff11us/rule/specialtask.html look at all the money that was lost from a faulty autoban program! Sure we all know bannings need to be done but 10,000-30,000+ people in a month? That alone should of been a red flag on thier end that it was wrong. If I was SE I would be furious about that many people in 1 month being banned.
    10,000 people with 1 character no mules is $129,500 for 1 month or $1,554,000 a year.
    (2)

  5. #5
    Player StingRay104's Avatar
    Join Date
    Mar 2011
    Posts
    284
    Character
    Kurdtray
    World
    Asura
    Main Class
    DRK Lv 99
    Ya what everyone has said so far I'd do. Seriously, had some friends unfairly banned by SE, have my own beefs with the customer service (or lack there of), and of course PS3 take over.
    (2)

  6. #6
    Player Meyi's Avatar
    Join Date
    Mar 2011
    Location
    Seraph/Bismarck
    Posts
    725
    Character
    Meyi
    World
    Bismarck
    Main Class
    BLM Lv 99
    I would design fabulouth armor.
    (5)

  7. #7
    Player Inafking's Avatar
    Join Date
    Jul 2011
    Location
    Windurst
    Posts
    298
    Character
    Kingofswords
    World
    Asura
    Main Class
    BLU Lv 99
    Botters deserved to be banned.
    (7)
    The Original Blue Mage

  8. #8
    Player Malamasala's Avatar
    Join Date
    Mar 2011
    Posts
    1,261
    I'd fix Summoner in like a week. Rest of the time I'm not sure what I'd be doing. Probably just answer questions on the forums to make people happy.

    Nothing special, just the things I think someone should already be doing.
    (4)

  9. #9
    Player
    Join Date
    Mar 2011
    Posts
    503
    ADJUSTMENTS TO THE EXPERIENCE POINTS SYSTEM

    The entrance requirement for Abyssea areas has been raised to 75.

    In order to get exp monsters, players must perform an action on the mob, or a party/alliance member who possesses enmity on the mob.

    Resting shall no longer acrue enmity on monsters.

    If a player outside of your party/alliance takes action on you, you will not receive experience points.

    Once you complete a regime/tome etc, you will be automatically re-signed for it.

    Chests containing experience points shall now appear in non-Abyssea areas. These
    chests may contain more experience points than their Abyssea counterparts.

    There will no longer be a wait to receive tabs for completing Fields of Valor or
    Grounds of Valor.

    Fields of Valor and Grounds of Valor have been extended to areas of the following
    expansions: Chains of Promethia, Treasure of Aht Urgan, Wings of the Goddess.


    The experience points of certain monsters have been adjusted. Some shall see a
    slight decrease in experience points. Others shall receive a very substantial
    increase.

    Sample monster receiving a decrease: Colibri.
    Sample monster receiving an increase: Soulflayer.


    ITEMS ADJUSTMENTS

    The stagger system will be removed from all events. However, the minimum drop rate
    for all items will be no lower than 50%.

    Treasure Hunter can boost drop rates by up to 50%.

    Alexandrites will now drop from certain monsters outside of Salvage.

    Crystals will now stack to 99.

    Clusters from Elementals shall break down to 99 crystals.

    New recipes for bullets have been added.

    It will now be possible to register to receive seals for a specific job for completing regimes in Abyssea areas.

    AF3 Base Armor shall now appear in chests scattered across all Abyssea zones. But be careful...

    JOB ADJUSTMENTS

    Enmity caps will now vary by job. Some jobs shall see an increase in enmity caps, others a decrease.

    The A.I. of Automatons has been adjusted.

    The following jobs shall receive access to spells:

    Dark Knight: Absorb-ATK, Absorb-DEF, Absorb-EVA
    Paladin: Flash II
    Red Mage, Scholar: Cure V
    Red Mage: Tier III Enspells

    The formula for the potency of healing spells has been modified, placing a strong
    emphasis on the role of the Healing Magic stat.


    The following jobs shall receive new traits and Abilities:

    Corsair: Solitaire
    Dancer: Auto-Regain I & II, Rousing Jig
    Dark Knight: Magic Attack Bonus I
    Samurai: Kyudo
    Thief: Subtle Blow, Triple Attack II

    It will now be possible for Puppetmasters to instruct their pets to stand at maximum distance from monsters.

    It will now be possible for Beastmasters to charm more large frame monsters.

    The skill up rates for the following skills have received substancial increased:
    Summoning Magic
    Guard

    OTHER ADJUSTMENTS

    It will now be possible to transport directly to the following areas:
    Sacrificial Chamber
    Qu'Bia Arena
    Horlais Peak
    Balga's Dais
    Waughroon Shrine
    Sacrificial Chamber
    Throne Room
    Chamber of Oracles

    Sanraku shall now give increased Zeni for Soul Plates.

    The requirement for having multiple participants for Assault, Nyzul Isle, Salvage, and other event areas has been lifted.

    There will be additional Airships and Ferries going between cities.

    Monster shall become passive after reaching a certain distance from their spawn
    locations.
    (6)

  10. #10
    Player Meyi's Avatar
    Join Date
    Mar 2011
    Location
    Seraph/Bismarck
    Posts
    725
    Character
    Meyi
    World
    Bismarck
    Main Class
    BLM Lv 99
    Good thing this forum is make believe. XD
    (6)

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