Page 2 of 2 FirstFirst 1 2
Results 11 to 16 of 16
  1. #11
    Player Zeilakin's Avatar
    Join Date
    Mar 2011
    Posts
    6
    Character
    Zeilakin
    World
    Carbuncle
    Main Class
    SAM Lv 90
    just have it give the user a 5 min medicated effect, to limit spamming or w/e
    (0)

  2. #12
    Player Miiyo's Avatar
    Join Date
    Mar 2011
    Location
    Windurst of Carbuncle
    Posts
    284
    eto... atma of the apocalypse?
    (0)
    Teh most famous/infamous Taru on Carbuncle!


    Miiyo Taru | Sargantanas Final Fantasy X|V

  3. #13
    Player RayneShock's Avatar
    Join Date
    Mar 2011
    Posts
    5
    I think this is a great idea though there should be some limit enforced like the others have suggested. Either the 5min cooldown or some form of medicated effect.
    (0)

  4. #14
    Player
    Join Date
    Mar 2011
    Posts
    503
    One of the things I enjoy about FFXI is that it's part of a larger canon, and that it knows its roots. A Phoenix Down is a part of the game's lore, as elemental to it as Goblins, Avatars, Airships and Chocobos. It's like FFXI is missing something fundamental to its very being.
    (0)

  5. #15
    Player Retsujo's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    235
    Character
    Retsujo
    World
    Carbuncle
    Main Class
    WAR Lv 99
    If they ever release a big expansion to the far east, THEN I will be surprised if we don't end up seeing an item called "Phoenix Down."
    (0)
    Through the confinement of Valefor I found myself in the depths of Hades. It was there that I was thrown into Cerberus' Den. Only through Carbuncle's light could I find my way.

  6. #16
    Player Anneliese's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    5
    Phoenix Down sounds nice, like on those moments your mage dies right after reraising him/herself and didnt have a chance to recast, and your a DD :P something along those lines. Making it stackable makes it worthwhile, with of course medication effects that arent too long or short.
    (0)

Page 2 of 2 FirstFirst 1 2