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Thread: Raise dance

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  1. #1
    Player Onii's Avatar
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    Mar 2011
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    San D'Oria
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    7
    Character
    Hamchook
    World
    Sylph
    Main Class
    DRK Lv 99

    Raise dance

    As a main dancer, I know many many dancers have thought of this and wanted this type of thing for awhile. I think it would be an amazing idea to give us dancers a dancing waltz or jig that can support our parties or random outside adventurers with a Raise.

    I mean, come on we can heal up to great numbers in HP even erase debuffs. But how many times have you come across someone who died and felt completely useless because you couldn't do anything about it? I know I have. Even if it's raise 1, I think it would be nice to throw in a new dance animation to raise the unfortunate. A Dispel flourish would be nice to :P just sayin'.
    (7)
    Dance the dance of death.

    Onii born on Kujata, ventured to Valefor.

  2. #2
    Player Jenenibui's Avatar
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    Mar 2011
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    I hail allegiance to the almighty Shantotto! Ohohohoho!!!
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    15
    i would poop bricks for raise dance of some sort. I would probably do dirtier things for a dispel flourish or whatever! Just tell me what you want me to do SE!!!
    (0)

  3. #3
    Player Lilsanchez's Avatar
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    Mar 2011
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    TheAfterLife
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    13
    Character
    Lilsanchez
    World
    Bahamut
    Main Class
    DRG Lv 99
    I agree to this, as DNC is suppose to be somewhat of a main healer for situations, raise would be very helpful also lol
    (0)
    Warm Socks!

  4. #4
    Player AyinDygra's Avatar
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    Mar 2011
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    286
    Character
    Varos
    World
    Carbuncle
    Main Class
    DNC Lv 99
    The lore of Dancers seems to dismiss a "Raise dance" existing in the Dancer Job's "Kriegstanz" school of dance. Necromancy was used to raise the undead and "Kriegstanz" was able to counteract it. If "Kriegstanz" dancers HAD a "Raise Dance", they would most likely have used it during the war.

    An ability from that lore that WOULD fit Dancer is something that causes extreme damage to the undead.
    Also, a "Dispel" ability would fit according to that lore too.

    We could potentially get "Totentanz" as a method of raising dead party members as "pets" for a short time I kid... or do I?

    (The lore can be found here: http://wiki.ffxiclopedia.org/wiki/Da...he_Battlefield )
    (0)

  5. #5
    Player Asymptotic's Avatar
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    Jul 2011
    Location
    Windurst
    Posts
    656
    Character
    Sylow
    World
    Fenrir
    Main Class
    DNC Lv 99
    Quote Originally Posted by AyinDygra View Post
    The lore of Dancers seems to dismiss a "Raise dance" existing in the Dancer Job's "Kriegstanz" school of dance. Necromancy was used to raise the undead and "Kriegstanz" was able to counteract it. If "Kriegstanz" dancers HAD a "Raise Dance", they would most likely have used it during the war.

    An ability from that lore that WOULD fit Dancer is something that causes extreme damage to the undead.
    Also, a "Dispel" ability would fit according to that lore too.

    We could potentially get "Totentanz" as a method of raising dead party members as "pets" for a short time I kid... or do I?

    (The lore can be found here: http://wiki.ffxiclopedia.org/wiki/Da...he_Battlefield )
    I really miss their lore updates.
    (0)

  6. #6
    Player hollowsgrief's Avatar
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    Mar 2011
    Posts
    28
    Character
    Talizorah
    World
    Quetzalcoatl
    Main Class
    WHM Lv 99
    DNC is not ment to be a "main healer" at all, they are a "front line backup healer" among many other things; whm is the only job that was ment to be a "main healer" of any sorts (all others are backup healers). A raise dance would be...interesting however, but not likely to happen.
    (0)
    Last edited by hollowsgrief; 03-21-2011 at 02:12 AM.

  7. #7
    Player Catmato's Avatar
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    Mar 2011
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    972
    Yes, but Raise doesn't revive the dead. It revives the knocked-out.
    (1)

  8. #8
    Player JagerForrester's Avatar
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    Mar 2011
    Location
    Bastok
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    282
    Character
    Jager
    World
    Sylph
    Main Class
    DRG Lv 90
    Quote Originally Posted by Catmato View Post
    Yes, but Raise doesn't revive the dead. It revives the knocked-out.
    I dunno. Still sounds necromantic. I can't see a dancer doing it at a with my view of the job. And I don't main dancer, so my opinion is next to null. Just throwing 2 gil here.
    (0)
    "I find bliss in ignorance. Less I hear the less you'll say. But you'll find that out anyway."
    - Linkin Park (Dedicated to all the trolls and flamers out there)

  9. #9
    Player Amanie's Avatar
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    Mar 2011
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    74
    Character
    Amanie
    World
    Phoenix
    Main Class
    DRK Lv 90
    raise jig!!! raise waltz would be funny cause you have to use TP.

    dispel flourish!!! 1-5 moves used up will dispel 1-5 buffs. i would kick a puppy for that
    (0)

  10. #10
    Player Dhragon's Avatar
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    Mar 2011
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    34
    Character
    Dhragon
    World
    Phoenix
    Main Class
    MNK Lv 99
    Quote Originally Posted by Amanie View Post
    raise jig!!! raise waltz would be funny cause you have to use TP.

    dispel flourish!!! 1-5 moves used up will dispel 1-5 buffs. i would kick a puppy for that
    Using TP at this point is irrelevant. With fully merited reverse flourish and AF3+2 gloves we get 100 TP on each reverse flourish use. So even if they tagged a "Raise Waltz" with a TP cost of 150 and we had 0 at the time, it would only take us 3 min (without fighting or being in Abyssea or subbing Sam) to have enough TP to raise someone.

    Edit: BTW, I've been hoping for a raise dance for a very long time...make it happen, please.
    (0)

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