No, i don't not have a problem with the number of NMs needed.
However i have an idea regarding them.
While the NMs are easy when you plan for the right jobs to be there.
we cant help but have our parties flooded with people one a strict set of jobs
making simple NMs impossible to kill with out having people willingly change jobs in
promise that we will get them their kills later.
NM Kill Recorder. this way a player dosnt have to be forced to be on MNK when they
are more useful on WHM or BLM or PLD.
This idea came about when i was trying to get my 6 Shoggoth kills.
I needed it for my MNK weapon but we needed a WHM. our party was 4 MNKs
2 DRGs a WHM(that we had to bribe into helping us).
If i could have been on WHM and still got kills counting for my weapon i would have
swapped to WHM in a heart beat.
SE there has to be some way this can be changed.
Maybe some kind of item a player can equip to any job that can record kills
maybe make the Magian specs a head piece that can count kills of any quest active.
but then... how could it tell the difference between one quest and another...
maybe if the player could set the priority of trials... hmmm.
Oh what if the specs can be linked to record the trials of a certain weapon :O
just throwing ideas out there.