Turning Great Axe weapon skills into piercing/blunt would be pretty cool, however I wish they would just release warrior-centric versions of other weapons. For example, Warrior's have 335 in staff and get all the ws's. Problem is, there are no decent staves that WAR can use. The best being the Mekki Shakki which comes from ZNMs that nobody does anymore. I'd like to see some high damage staves that a WAR could use in a real way. They kind of started doing this with Daggers when WAR was on all the Harpes they put in, high dmg daggers that I had fun showing off Evisceration with back in the day.
Staff WS would have to suck less before I'd even consider using one for not blunt procs ><
unless SE is going to release the berserker job..
War needs the following. In the form of JA and/or equip
Shield bearer: ability to equip a shiled while holding 2h weapon.
Gauntlet: ability to hold 1h weapon with 2 hands for add damage.. add delay may be
Gengi glove: ability to hold 2h weapon with 1 hand for less delay and less damage. Should stack with /nin for DW 2h weapons with a stupid ammount of delay lol.
A JA that reduces def to 0 and adds it to att
A ja like blood weapon but for 1 hit and it would effect an alli.. IE throw a taru and deal some damage =P) i know we wont ever see this)
rage would be sweet.. cant do anything but reduce att speed and increase att for the damage you take after in rage.
Warriors...you have my axe! Here is some feedback from the development team
After reading over all of your suggestions, we are continuing to carefully examine this including stat changes and other abilities. Based on the WAR concept, please continue to give your feedback on what abilities you’d like to see and other ideas.Would like you to re-examine the ability that “allows warriors to change a weapon's damage type (slashing/blunt/piercing) during combat.”
For break-type weapon skills the added effects are set as a percentage, so regardless of the level it is possible to expect a static effect. However, Full Break has been set to lower capabilities by a static value and as such at higher levels the effect can feel weak.Revamp the added effects of break-type weapon skills.
We would like to make adjustments to this when we make revamps to weapon skills.
We will look into this for when we add new weapon skills. I wonder what kind of new effect it will be for a break-type weapon skill…Add a break-type weapon skill with a new effect.
From the start warriors are the best compared to other jobs at using a wide variety of weapons and we will be look into adding these.Make it so warriors can use a wide range of weapons skills, such as daggers and guns.
Currently, balance wise, it’s pretty difficult to add defensive properties to warrior as they have a huge arsenal of attack abilities. It might be possible to look into some sort of attack/defense trade-off, but we do not have any concrete adjustment plans for defense only.Do something about the warrior’s defensive aspect.
Devin "Camate" Casadey - Community Team
Might as well give WAR DE and Shark Bite, Not like THF matters anymore, You have my consent.
As far as the other things go, Its good to know you're adding more Weaponskills. You guys should read that Weaponskill thread and send my suggestions to the dev team >:O!
http://forum.square-enix.com/ffxi/th...459#post173459
I don't care if its shameless self promotion.
(Even though you probably already did)
(do it again)
(twice)
(until they tell you to stop)
(Then do it more)
Last edited by Karbuncle; 08-19-2011 at 08:08 PM.
this falls short of what WAR needs to be fixed.
Where's the "occ mitigates all damage" trait?
where's the "occ just one shots shit"
where's the "blue steel and magnum" pose?
ffs SE... moar WAR buffs pls. I won't be satisfied until SAM and DRK are considered enhancing and enfeebling melee jobs.
|
© SQUARE ENIX FINAL FANTASY, SQUARE ENIX, and the SQUARE ENIX logo are registered trademarks of Square Enix Holdings Co., Ltd. Vana'diel , Tetra Master, PLAYONLINE, the PLAYONLINE logo, Rise of the Zilart, Chains of Promathia, Treasures of Aht Urhgan, and Wings of the Goddess are registered trademarks of Square Enix Co., Ltd. The rating icon is a registered trademark of the Entertainment Software Association. All other trademarks are the property of their respective owners. Online play requires internet connection. |