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  1. #31
    Player Atomic_Skull's Avatar
    Join Date
    Mar 2011
    Posts
    1,248
    Character
    Bjorne
    World
    Fenrir
    Main Class
    MNK Lv 5
    Quote Originally Posted by Gwynplaine View Post
    But in fact they aren't because unlike mice in a Skinner box, humans are capable of foresight and judgement. Players who think its insulting and laughable to get rewarded by a random number generator will shun the content, criticize, suggest changes, or quit. Its worth considering what is in actuality more profitable in the long term.
    If a consistent reward worked better to keep people playing they would use that instead of a random schedule reward.

    Game developers are not simply dumb or sadistic, they use random drops because it works to keep people addicted. Blizzard and Microsoft even employ behavioral psychologists in order to better develop games that keep people playing them for as long as possible.
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    Last edited by Atomic_Skull; 09-25-2011 at 05:10 PM.

  2. #32
    Player Risae's Avatar
    Join Date
    May 2011
    Location
    Windurst
    Posts
    9
    A consistent reward system would need to be balanced with a degredation of some form over time in the reward effectiveness.

    That said, it would be a lot cleaner than most forms of this. If you give players something that they can choose to consume for power but have to earn again, provided it isn't totally annoying to the point where getting more is a constant struggle (which would probably be another random system) they will generally be alright with it.

    FF developers could probably easily take this route with a little adjustment to the way they do things, the question is if they would be capable of balancing it.
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  3. #33
    Player nitsuj's Avatar
    Join Date
    Mar 2011
    Posts
    24
    Character
    Framerate
    World
    Fenrir
    Main Class
    SMN Lv 99
    Add Alexandrite to Nyzul, please.
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