Last edited by Jar; 07-19-2011 at 11:40 PM.
Never said they would be capped. Closer is not better then. Stopping to use the best WS in the game is not an issue and is the reason why WARs always 5hit. Where as alot of other jobs can get away with 6hits with greater white damage. Esp at capped haste like you said you aren't keeping up.
There is no reason to ever delete a parse, did you eye ball it?
Edit:
Using Capped Haste and Ideal Equip I'm getting an average DPS of 368 for WAR and 264-278 for DRK. Anyone else that uses DPS wanna check my math. DRKs varies more because you can drop different gear and still hit the 80% haste cap.
Last edited by Taint2; 07-20-2011 at 02:02 AM.
Masamune
Arma up next!
Remove Retaliation from your mind because you will not Hold hate on it totally imposable.
Love to know where your getting such a huge Diffrense when WAr is Not going to out White damage DRK and the WS dmg on Torcleavers Avrg was The same as the best Ukko's from the best war there...
Minimum Delay for Ukon WAR is 97....
Minimum Delay for Calad DRK is 86....
Btw
Last edited by Jar; 07-20-2011 at 04:46 AM.
If Torcleaver is doing better then Ukko's something is wrong with the WAR, which is why I asked for the parse. Obviously you have it since you continue to reference it.
[pre] Melee WS
Stat -Agg/Ber +Agg/Ber -Agg/Ber +Agg/Ber
Skill 384 384 377 377
Acc 365 365 359 359
Att 392 392 385 385
Str 171 171 207 216
Vit 132 132
Dex 122 122 125 118
Base Att 563 563 598 597
Base Acc 493 493 495 484
Food Att 139 139 147 147
Food Acc 0 0 0 0
Chaos 0 0 0 0
Berserk 140 149
Stalwart's (att) 0 0 0 0
Aggressor 0 0
Stalwart's (acc) 0 0 0 0
Att 702 842 745 893
Acc 493 493 495 484
DA 23% 23% 24% 24%
TA 0% 0% 0% 0%
Dex Crit 9% 9% 9% 8%
Total Crit 14% 14% 20% 19%
Store TP 50 50 20 21
Raw Hit Rate 110.0% 110.0% 111.0% 105.5%
Hit Rate 95.0% 95.0% 95.0% 95.0%
cRatio 1.5071 1.8775 1.6209 1.9000
fStr 21 21 22 22
Swing Dmg 152 152 153 153
Crit Dmg 115% 115% 118% 118%
Avg Swing 335.879 410.601
Avg Round 392.475 479.787
Avg # Rnds 4.958 4.958
Melee Dmg 1946 2379
Base Wpn Dmg 153 153
WS Dmg 1577 1754
[/pre]
[pre] -Agg/Ber +Agg/Ber
Total Dmg 3523 4133
Round Dly 482 482
Magic Haste 37% 37%
JA Haste 20% 20%
Gear Haste 25% 25%
Total Haste 82% 82%
Min Dly 96.4 96.4
Haste Dly 96.40 96.40
Total Dly 598 598
DPS 353.466 414.729
Avg DPS: 397.576
[/pre]
And its safe to assume the WAR will have zerk up the entire zerg.
[pre]Stat TPSet1
Skill 375
Att 443
Acc 357
Str 147
Dex 101
Agi 70
Vit 99
Int 72
Mnd 72
Gear HP 0
Gear HPP 0%
Total HP 1567
Endark Recast # 16
Endark Att 37
Base Att 695
Base Acc 485
Food Att 150
Food Acc 0
Chaos 0
Stalwart's (att) 0
Berserk 0
Last Resort 171
Stalwart's (acc) 0
Aggressor 0
Att 1016
Acc 485
DA 15%
TA 0%
DW 0%
Delay per Weap 497
Base TP/Hit 13.5
Store TP 36
TP/Hit 18.3
Dex Crit 6%
C.Rate 11%
C.Dmg 105%
Raw Hit Rate 100.0%
Hit Rate 95.0%
cRatio 1.9000
fStr1 15
fStr2 0
W1 Dmg 135
W2 Dmg 0
Souleater On
Enhance SE 0%
Souleater % 10%
HP % 85%
SE Dmg/Hit 133
Stat TP Set 1
Melee
Hits/Rnd W1 1.103
Hits/Rnd W2 0.000
Emp Set Bonus 1%
Avg W1 275.965
AE W1 37.00
Avg W2 0.000
AE W2 0.00
Avg Rnd 491.718
Magic Haste 40%
JA Haste 24%
Catastrophe Haste 0%
Gear Haste 19%
Total Haste 83%
Nom. Delay 85.9
Min Delay 102.6
Delay/Round 102.6
Category DPS 287.554
[/pre]
[pre]Weaponskill
WS Main Dmg 139
WS Off Dmg 0
+fTP Gear 0.2
TP Bonus 0
WS Mult 100%
Regain Rate 2
Regain Amt 3
WS Dmg 1220
Base TP Rnds 5.19
Base TP Time 652.645
Total Damage 3772.971
Total DPS 346.863
[/pre]
Edit: This assumes 90 weapons on both parts.
DRK has LR,SE,Endark. Used Armadaberk with DA2,stp5 since AF3 body haste wasn't needed and Ebody is superior with those augments.
WAR is using a standard 5hit. Zerk up down serperated because thats how the page works. During a zerg you can use the right hand numbers.
Last edited by Taint2; 07-20-2011 at 07:18 AM.
Masamune
Arma up next!
AV has a -pdt trait which is even amongst all engaged. /war isn't helping your case nor is resist souleater. I was trying to get them close. Working on Cala myself but DRK can compete with WAR and Torclever can't compete with Ukkos. 11 base tp per hit really hurts Cala, if it was 6hitable (in solid gear) it would be drastically better.
I really don't get what ya saying taint if ya trying to prove a point with maths plz try and present it a little better.
Also there is so much that isn't covered by this i mean there's things like WS delay and DRK could have one more attack song over WAR unless ya using 3 brds (which we don't need anymore).
Not to mention were has ur WAR got 20% ja haste from ?
why is the DRK using empyrean Scythe when ur arguing about cala ?
And i also believe Sword strap counts towards the total 80% cap.
All i'm saying is before u go trying to prove something u need to consider all the varibles
Outside all this i would rather Zerg DRK/SAM so i can do 300% Torcleaver for the lvl 3 aftermath then just melee in high haste(stacking some nice crit gear) because i seem to lose DMG from the WS delay but thats just what i do.
Main : 99 DRK
Subs : 99 SMN COR SCH MELEEWHM
Server : Ragnarök
Relics : 95 Ragnarok and 95 Apoc
Ironic that when i was young i never had enough video games but now i have too many and not enough time to play them .
If Taint likes WAR so much why isn't he playing one?
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