Ok this is a odd bug but can u sort the fightin out so thf jobs dont have to fight in their backsides to hit them its not a plesent sight when you are tryin to kill them.
Ok this is a odd bug but can u sort the fightin out so thf jobs dont have to fight in their backsides to hit them its not a plesent sight when you are tryin to kill them.
Last edited by Jalserba_Darkwood; 03-10-2011 at 03:12 AM.
Forget the past. Ignore the future. Enjouy the pressent.
Bluffalo bluffalo Bluffalo bluffalo bluffalo bluffalo Bluffalo bluffalo.
I would like the "center" of various mobs increased for similar reasons:
Behemoth type
Wyrm type
Hydra Type
Ampitheter type
Sandworm type
All of these mobs have a small Melee central zone causing players to clip inside the mob to hit it. For the size of the mob, it would be nice to have an proportionate strike zone, especially when you're the person people are relying on to process Red or Blue !! and you can't see that the mob is about to use TP or casting magic because your face is plastered against/in the mob.
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In all honesty, and not to be argumentative, this is more of a design mechanic than it is a bug. This creates an issue when trying to properly fill out the prescribed template as it is more of a "Suggestion" than it is a "Bug report" to have the Center of Melee on large monsters corrected.
Jhanaka, or any other GM/Moderator of the forum, where would you suggest this belong in that instance since it is not technically a bug at all?
Stop with the useless threads.... wasting the time of the people who have to look through for actual good stuff.
I don't what you consider useless, but I would find it worth while to see the Melee zones on the larger mobs extended so you don't have to clip inside of them in order to hit them. At least this isn't a duplicate thread of the same thing only started by 3-6 different people.
Then again, maybe I have it all wrong and you take interest in having your character lodged up the rear end of behemoth/buffalo/khimera? ~shrugs~
This is something I also find irritating on melee based jobs. The need to clip into a mob to hit it is detrimental to the feel of the game. Thankfully my favorite job (BLU) has enough spell cast range to not care most of the time.
Tatonka....
~Party Rock Anthem~
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