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  1. Change the random Augment loot system

    Started by Kaeviathan‎, 09-29-2014 12:55 AM
    incursion, random augment, skirmish
    Last Post: 10-18-2014 02:23 AM
    by Olor  Go to last post

    Forum Top:
    Battle Content

  2. Make Skirmish and WKR augments removable

    Started by Guyford‎, 08-16-2014 10:36 AM
    augment removal, augmented items, skirmish, wildskeeper reive
    Last Post: 08-16-2014 10:36 AM
    by Guyford  Go to last post

    Forum Top:
    Items & Crafting

  3. Skirmish III is hard...but for the wrong reason.

    Started by Sephiran‎, 04-23-2014 08:36 PM
    fun, running, skirmish, slow, wide scan
    Last Post: 04-25-2014 07:01 PM
    by Malithar  Go to last post

    Forum Top:
    Battle Content

  4. Last Post: 03-26-2014 08:15 AM
    by Mixxey  Go to last post

    Forum Top:
    Duplicate Bugs

  5. Last Post: 03-03-2014 08:25 PM
    by Mixxey  Go to last post

    Forum Top:
    Accepted Bugs

  6. On Skirmish III mechanics. . .

    Started by Multiabuse‎, 02-24-2014 05:43 PM
    3 Pages
    1 2 3
    skirmish, suggested adjustment
    Last Post: 05-07-2014 06:28 AM
    by Olor  Go to last post

    Forum Top:
    Battle Content

  7. Last Post: 08-31-2013 09:21 PM
    by Byrth  Go to last post

    Forum Top:
    Localization

  8. Skirmish end of battle remaining time.

    Started by Divimise‎, 05-16-2013 10:27 AM
    skirmish, time, time out
    Last Post: 05-25-2013 01:56 AM
    by Divimise  Go to last post

    Forum Top:
    General Discussion

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