Welp, there we go, new grind inc.Announcing the Next Version Update (11/28/2016)
The next version update is scheduled for mid-December.
December brings along with it all-new battle content known as Omen, with rewards including materials used for further reforging artifact equipment. You can also expect the usual monthly changes to Ambuscade, making December the perfect month to try your hand in combat!
They decided to keep ilevels at 119 once they brought in trusts...
http://photobucket.com/gallery/http://s19.photobucket.com/user/soulchld4/media/Olorinus-Signature.jpg.html
Item levels are an evil system when combined with the encumbrance effect. It actively delevels our characters and makes us prone to insta-death. :<
They're telling me from JP forums and dev posts. But I don't read Japanese sooooo... @_@
I could be a big fat wrong liar.
Google translate is your friend. Anyways just recently (as in it wasn't there yesterday evening when I checked so before these rumors flew) there is a dev post that seems to answer the jps more or less asking for it to be raised. Google translate is meh but looks like a thread where they are talking about wishes/concerns about the af and someone asked about ilvl and storage slips which looks like the devs say still 119 and storable. Sounds more like these rumors were self generated
The playerbase is now numb to losing all of their invested gil. No rage will ever top the Salvage bans, entire QQ articles written by the banned about why FFXI was now a "dead game without the elite players" The level cap raise was a distant second, imo. This here would be like a distant....seventeen or something.
But I can't imagine they would bother at this point unless they just want to inform people of what ilevel their gear truly is, because it is beyond 119.
Regular "John" Doe - Not on the Community Team
To be honest, I can't understand what SE's issue with showing accurate ilvl. So what if trusts get a little more powerful.
Presently, melee trusts can't hit lower apex mobs, let alone anything remotely hard. Bards cast whatever they feel like and the healers run out of mp.
© SQUARE ENIX FINAL FANTASY, SQUARE ENIX, and the SQUARE ENIX logo are registered trademarks of Square Enix Holdings Co., Ltd. Vana'diel , Tetra Master, PLAYONLINE, the PLAYONLINE logo, Rise of the Zilart, Chains of Promathia, Treasures of Aht Urhgan, and Wings of the Goddess are registered trademarks of Square Enix Co., Ltd. The rating icon is a registered trademark of the Entertainment Software Association. All other trademarks are the property of their respective owners. Online play requires internet connection. |