An extra 250 HP on NIN is gonna be sweet, also makes /NIN a bit better.
An extra 250 HP on NIN is gonna be sweet, also makes /NIN a bit better.
You responded that to someone saying "What type of AOE's are we talking here magic based?" Seemed reason enough to clarify. :P
Nin DD still not quite high enough to just up and take them along to fill in for a top tier run, but well geared Nin are pretty useful for melee strats on most BCs with their mix of just nice enough DD and survivability. Capped haste Migawari is really nice for things like AA EV, Arch Duke Kam, etc. And for when you get screwed by the mob doing it back-to-back, you can use Mijin to shed weakness.
7/10/14
Well, I could have just responded with the word "No", but I needed 10 characters ^^
I figured by giving an example of when shadows are required that he could go and look them up himself. Shadows have never absorbed magical AOEs so it really didn't seem like it needed explaining further.
Thats not quite true though. They don't absorb -ga, -ja, and -ra, those wipe them and still do damage to the character. Admittedly, most magical TP moves either go through shadows or wipe them, similar to the spells, but there's a fair number that Utsu still works against. Case in point, Eald'narche in Celestial Nexus. He likes to spam his Vortex and Stellar Burst quite a bit during his second phase, but as long as he doesn't cast a -ga prior to them, 2-3 shadows will absorb it.
7/10/14
MNK never really did the most damage (Except for the first few weeks of delve, where oats were easy to get, but no one had any other 119 weapons because they came from harder bosses.) they just didn't die nearly so easily. Every fight was "Keep mantra up full time so nothing kills you" or bust.
And especially after the skillchain update, every 2 handed job can outdo MNK with a good enough store TP set. They however, will die horribly and never get to use it. Damage barely matters anyway. Some people cleared Very Difficult fights with just PLD and some PUP's as DD's. (Because they can dump all their hate onto a puppet outside AoE range every minute and send it away, thus never pulling hate.) And every delve boss can be killed by BRD/1 DD/WHM. The enemies don't have that much HP or that much defense. Surviving the fight's the hard part.
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