Page 1 of 3 1 2 3 LastLast
Results 1 to 10 of 22

Thread: Scythes

  1. #1
    Player Raborn's Avatar
    Join Date
    Dec 2011
    Posts
    29
    Character
    Raborn
    World
    Asura
    Main Class
    BST Lv 99

    Scythes

    I know this may seem weird request with all the other ever important ideas being flung around,
    But could you guys work on giving BST more options in scythes around the 99 cap?
    I'd like to have something a little better than a low damage mid-high delay scythe that bst are forced into using right now.
    Maybe raising the jobs Scythe B- skill to a B+ along with giving it a few more native weaponskills.

    Thanks,
    Rabo
    (4)

  2. #2
    Player Tsukino_Kaji's Avatar
    Join Date
    Mar 2011
    Posts
    4,028
    Character
    Tsukinokaji
    World
    Siren
    Main Class
    WHM Lv 99
    And give us Shadow of Death.
    (4)

  3. #3
    Player Nakts's Avatar
    Join Date
    May 2011
    Location
    Windurst
    Posts
    98
    Character
    Nakts
    World
    Phoenix
    Main Class
    PUP Lv 99
    Or at least Guillotine.
    (2)

  4. #4
    Player Raucent's Avatar
    Join Date
    Jun 2011
    Location
    San'Doria
    Posts
    98
    Character
    Raucent
    World
    Valefor
    Main Class
    DRK Lv 99
    if you want a multi hit merit Entropy
    (0)

  5. #5
    Community Rep Camate's Avatar
    Join Date
    Mar 2011
    Posts
    1,712
    More scythes for beastmaster eh?

    Well, the development team just told me that they do in fact have plans to add some new scythes to beastmaster's array of weaponry.

    In regards to weapon skills, we are also planning to revamp each job's weapon skills in the future, but we can't make any promises about giving Guillotine and other EX weapon skills to beastmaster.
    (11)
    Devin "Camate" Casadey - Community Team

  6. #6
    Player Daniel_Hatcher's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    Quote Originally Posted by Camate View Post
    More scythes for beastmaster eh?

    Well, the development team just told me that they do in fact have plans to add some new scythes to beastmaster's array of weaponry.

    In regards to weapon skills, we are also planning to revamp each job's weapon skills in the future, but we can't make any promises about giving Guillotine and other EX weapon skills to beastmaster.
    Good, don't!
    (1)

  7. #7
    Player Tennotsukai's Avatar
    Join Date
    Apr 2011
    Posts
    578
    Character
    Tennotsukai
    World
    Shiva
    Main Class
    BLU Lv 99
    Would like to see swift blade on more jobs like rdm and blu for abyssea blue proc reasons.
    (1)

  8. #8
    Player Daniel_Hatcher's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    Quote Originally Posted by Tennotsukai View Post
    Would like to see swift blade on more jobs like rdm and blu for abyssea blue proc reasons.
    So long as a new WS was awarded to PLD. I think any A+ Skill should be rewarded with a completely unique WS.
    (0)

  9. #9
    Player vixin's Avatar
    Join Date
    Apr 2012
    Posts
    87
    Does this revamp apply to Empreal, Mythic, and Relic weapon skill's?
    (1)

  10. #10
    Player SMD111's Avatar
    Join Date
    May 2011
    Posts
    332
    Character
    Kigensuro
    World
    Carbuncle
    Main Class
    SAM Lv 99
    Quote Originally Posted by Daniel_Hatcher View Post
    So long as a new WS was awarded to PLD. I think any A+ Skill should be rewarded with a completely unique WS.
    i think when you reach your cap on skill you should gain your last weapon skill (especially if it an A+ skill)
    (1)

Page 1 of 3 1 2 3 LastLast