Originally Posted by
Selindrile
I know exactly how successful DDs are successful, because I've cleared most most battlefields on D without a tank (haven't done Return To Delkfutt's yet without Pld, though I hear it's very doable with Nins, haven't tried that myself), simply bouncing hate between melee DDs efficiently, a problem is, there's absolutely no reason to do this (on most fights) if you have Rngs, and it really limits subjob options in these scenarios making for very repetitive fights. And even if you do bring melee, you limit yourselves generally to the more survivable ones who fight in hybrid sets pretty often.
Smart DDs hit appropriate DT sets when they're going to get hit, and turn their back when shadows (or whatever else they're using to mitigate damage efficiently) are down, that's controlling their damage taken, and WHEN they have enmity, but that's -NOT- controlling their enmity overall, they have just as much as you do, you simply have hate because you did the -LAST- thing, the enmity system is really easy to understand, if you can't explain some bit of special technomagic that these people have access to that others don't the more likely thing is that you're just mischaracterizing what exactly the good DD are doing rather than the bad ones.