Ya its stupid they forgot, but who really seriously cares that much about a lvl 15 or w.e weapon lol. I got pup 1-30 solo in about half a day no page burning, just straight up oldschool xp. You shouldn't care.
Ya its stupid they forgot, but who really seriously cares that much about a lvl 15 or w.e weapon lol. I got pup 1-30 solo in about half a day no page burning, just straight up oldschool xp. You shouldn't care.
Another suggestion would be for these high level mobs to only aggro players which would check easy prey or event match to the mobs themselves.
Ex. Level 90 goblin would aggro players that are at least level 75 or so, but level 30 players could casually walk by them.
I think their thought was to get players on those zones and hopefully make them useful again, but honestly the placement they chose was bad, they said in their descriptions that the deeper you go in the higher level the monsters would be, but they put them like in the middle in some places, like on the way to the 3 mage gate for instance, you have the lower level monsters, then level 80+ monsters, then low level monsters again not too far in, honestly I don't think they really thought the placement through that much
Try to have fun or it isn't worth playing
Greetings everyone,
Wildsprite, thank you for pointing this out and we appreciate everyone's feedback on the relocation of high-level monsters in areas like Dangruf Wadi. We do apologize for any inconvenience this may have caused.
In regards to the positioning of these monsters, we would like to take a look at it so that players can avoid being attacked by high-level monsters without warning. As a first step, we feel it would be good to address this earlier by making certain aggressive monsters non-aggressive.
We will be sure to give an update as soon as we get word on the progress.
Cool. While they're at it, they should look at other zones like Toraimarai Canal where there are now high-level mobs in the way of mid-level content like quests and missions. Not to mention ruining what used to be a nice zone for Magian trials. Oh, and Garlaige Citadel has a bit of this going on, too. Well actually, almost every zone where they added high-level aggressive mobs for GoV now causes unneeded difficulty for somebody trying to do old lower level content there.
lower level content, perhaps like AF, which regardless of what some of you think some of us actually like having it, I'm still hoping they will do AF+2 like they did with Relic but I wont hold my breath on that one
Try to have fun or it isn't worth playing
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