Page 1 of 3 1 2 3 LastLast
Results 1 to 10 of 22
  1. #1
    Player Hordecora's Avatar
    Join Date
    Jan 2012
    Posts
    60

    reduce call wyvern cooldown to 0 minutes here is why

    We wont be OP because bst and summoners can use their pets and call them as many jugs or mp they have so if you think dragoons will be op with 0 cooldown then :

    Add new ability that lets us sacrifice some hp to resummon our wyvern

    Dragoons are after linked to their wyverns so add new ability called
    Blood to soul : dragoon hp for exchange for wyvern soul
    (0)

  2. #2
    Player Daniel_Hatcher's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    Quote Originally Posted by Hordecora View Post
    We wont be OP because bst can use their pets and call them as many jugs they have
    Wrong! Well done Troll.
    (1)

  3. #3
    Player Crawlerbasher's Avatar
    Join Date
    Mar 2011
    Location
    Halifax
    Posts
    209
    Character
    Alexisjade
    World
    Asura
    Main Class
    PLD Lv 99
    Quote Originally Posted by Hordecora View Post
    We wont be OP because bst and summoners can use their pets and call them as many jugs or mp they have so if you think dragoons will be op with 0 cooldown then :

    Add new ability that lets us sacrifice some hp to resummon our wyvern

    Dragoons are after linked to their wyverns so add new ability called
    Blood to soul : dragoon hp for exchange for wyvern soul
    I have no idea where you getting your information on bst been able to use call beast as offten as there got jugs.
    If I loss my pet within the 5mins (less with gear and merits) I will not be able to call another pet till the timer hits 0 again.
    (2)
    You're dammed if you do and you're dammed if you don't

  4. #4
    Player Tile's Avatar
    Join Date
    Dec 2011
    Posts
    336
    Character
    Tilemon
    World
    Carbuncle
    Main Class
    SAM Lv 99
    Quote Originally Posted by Hordecora View Post
    We wont be OP because bst and summoners can use their pets and call them as many jugs or mp they have so if you think dragoons will be op with 0 cooldown
    you must be new to the game let me inform you of something, they did reduce the timer by alot. Call Wyvern used to be the Drg 2-hour, and it was annoying as hell. When your wyvern gets killed by something you only have to wait a max of 20 min now.
    (1)

  5. #5
    Player Hordecora's Avatar
    Join Date
    Jan 2012
    Posts
    60
    Quote Originally Posted by Tile View Post
    you must be new to the game let me inform you of something, they did reduce the timer by alot. Call Wyvern used to be the Drg 2-hour, and it was annoying as hell. When your wyvern gets killed by something you only have to wait a max of 20 min now.
    20 min is STILL ALOOOOOOOOOOOOOOT
    (0)

  6. #6
    Player Alerith's Avatar
    Join Date
    Aug 2011
    Posts
    282
    Character
    Alerith
    World
    Cerberus
    Main Class
    PLD Lv 99
    Quote Originally Posted by Hordecora View Post
    20 min is STILL ALOOOOOOOOOOOOOOT
    And your threads are STILL FAIIIIIIIIIIIIIIIIIIIIIIIIIIIIIL
    (5)

  7. #7
    Player Zarchery's Avatar
    Join Date
    Mar 2011
    Posts
    1,412
    Character
    Zarchery
    World
    Asura
    Main Class
    MNK Lv 99
    Are you in some kind of competition to outstupid yourself? Why are you posting on a second account?
    (2)

  8. #8
    Player Malamasala's Avatar
    Join Date
    Mar 2011
    Posts
    1,261
    Timers never needed to change. 2 hour wyvern was fine. What needed to be changed is the ability to heal the wyvern with cures and apply protect and shell and stuff.

    Always been ridiculous that you had to sit and rest HP back on wyverns instead of ask for a cure.
    (1)

    Quote Originally Posted by Camate View Post
    We are currently looking into enhancing elemental spirits.
    Miracles do happen!

  9. #9
    Player Prothscar's Avatar
    Join Date
    Apr 2011
    Location
    San d'Oria
    Posts
    634
    Character
    Prothescar
    World
    Valefor
    Main Class
    BLU Lv 99
    The ability to cure the wyvern, which all healers would undoubtedly neglect, would not help the miniscule HP pool that they have.
    (3)

  10. #10
    Player Daniel_Hatcher's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    Quote Originally Posted by Malamasala View Post
    Timers never needed to change. 2 hour wyvern was fine. What needed to be changed is the ability to heal the wyvern with cures and apply protect and shell and stuff.

    Always been ridiculous that you had to sit and rest HP back on wyverns instead of ask for a cure.
    That's the same with EVERY pet job. The only thing that should change is a healing food for DRG limited to a timer like the other jobs.
    (0)

Page 1 of 3 1 2 3 LastLast