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  1. #31
    Player Infidi's Avatar
    Join Date
    Mar 2011
    Location
    Sandy
    Posts
    283
    Character
    Infidi
    World
    Fenrir
    Main Class
    WAR Lv 99
    Yojimbo would just take your Gil and do 10 damage to the enemy.
    (2)

  2. #32
    Player Alerith's Avatar
    Join Date
    Aug 2011
    Posts
    282
    Character
    Alerith
    World
    Cerberus
    Main Class
    PLD Lv 99
    Quote Originally Posted by Firebert_Lakshmi View Post
    Reflect would make more sense as a RUN spell than PLD.
    The very existence of RUN contradicts the existence of PLD and RDM on so many other levels already...
    (0)

  3. #33
    Player Calatilla's Avatar
    Join Date
    Aug 2011
    Posts
    271
    Character
    Calatilla
    World
    Asura
    Main Class
    DRK Lv 99
    Quote Originally Posted by RAIST View Post

    Also a host of Absorb spells, Endark, Dread spikes.
    The opposite to endark and dread spikes I guess, would be enlight and reprisal.

    Quote Originally Posted by Alerith View Post
    The very existence of RUN contradicts the existence of PLD and RDM on so many other levels already...
    Agreed, RUN was created because SE can't or don't want to fix RDM.
    (0)
    Last edited by Calatilla; 05-27-2013 at 03:05 AM.

  4. #34
    Player Kincard's Avatar
    Join Date
    May 2011
    Posts
    648
    Character
    Kincard
    World
    Leviathan
    Main Class
    NIN Lv 99
    Quote Originally Posted by OmnysValefor View Post
    Jubaku: Ni should exist.
    Wish Ninjas would stop asking for this so often, not so much because it'd be useless, but because I await the day when SE goes "we should look for player ideas for Ninjas!" and then they add an extra level of paralyze to a job that barely ever sees the light of day because it's bad at everything, but at least now we can paralyze fodder monsters better.

    I wrote this a while ago but I had a few ideas for Ninjutsu spells.

    -Ni and San levels for every single existing Ninjutsu spell outside of Migawari
    -Remove Elemental San from merits and make the level 5 version learnable from scrolls.

    New spells:
    Kisha: Reduces enemy evasion.
    Ikasha: Reduces enemy critical defense.
    Rakusha: Reduces enemy critical evasion.
    Kyousha: Stun.
    Mokuton: Deals non-elemental damage and reduces enemy movement speed.
    Kinton: Deals nonspecific physical damage and reduces enemy defense.
    Tenda: Dispel
    Shishishinchu: Increases critical hit rate. (Lasts 15 minutes)
    Kiai: Increases attack and accuracy. Does not stack with berserk or aggressor. (Lasts 15 minutes)
    (2)
    Last edited by Kincard; 05-27-2013 at 06:00 AM.

  5. #35
    Player Volarione's Avatar
    Join Date
    Jul 2012
    Posts
    107
    Character
    Volarione
    World
    Siren
    Main Class
    DRG Lv 91
    I really want siren as an avatar. Give her either an aoe charm affect or buffs like a bard would.

    Bahumat and Phoenix would be awesome too giving an aoe party RR buff. Bahu would just wreck stuff I really want siren because I've always been on siren server.
    (1)

  6. #36
    Player OmnysValefor's Avatar
    Join Date
    Oct 2012
    Posts
    1,186
    White Magic
    Soothe - Prevents a target from agroing, and and clears the hatelist of target so long as the enemy hasn't been damaged, so slept would be ok. Obviously would have no effect on NMs.

    Calm - Lowers the enmity of a single target by 10% every 3 seconds.

    Quote Originally Posted by Kincard View Post
    Wish Ninjas would stop asking for this so often, not so much because it'd be useless, but because I await the day when SE goes "we should look for player ideas for Ninjas!" and then they add an extra level of paralyze to a job that barely ever sees the light of day because it's bad at everything, but at least now we can paralyze fodder monsters better.

    I wrote this a while ago but I had a few ideas for Ninjutsu spells.

    -Ni and San levels for every single existing Ninjutsu spell outside of Migawari
    -Remove Elemental San from merits and make the level 5 version learnable from scrolls.

    New spells:
    Kisha: Reduces enemy evasion.
    Ikasha: Reduces enemy critical defense.
    Rakusha: Reduces enemy critical evasion.
    Kyousha: Stun.
    Mokuton: Deals non-elemental damage and reduces enemy movement speed.
    Kinton: Deals nonspecific physical damage and reduces enemy defense.
    Tenda: Dispel
    Shishishinchu: Increases critical hit rate. (Lasts 15 minutes)
    Kiai: Increases attack and accuracy. Does not stack with berserk or aggressor. (Lasts 15 minutes)
    Fair enough, but the fact that mobs have it, and players do not is kind of silly. You're right that ninja is barely used in anything past abyssea, save for voidwatch procs and meh damage.

    I'd say that giving nin, since it accomodates /dnc so well, dispel or stun would be too much unless the stun was on something like a 3 minute baseline cooldown and the dispel was at least 45s cd.
    (0)
    Last edited by OmnysValefor; 05-28-2013 at 04:01 AM.

  7. #37
    Player OmnysValefor's Avatar
    Join Date
    Oct 2012
    Posts
    1,186
    Quote Originally Posted by Alerith View Post
    The very existence of RUN contradicts the existence of PLD and RDM on so many other levels already...
    As a main pld, with aegis and ochain, I wish people would wait and see what run merits look like before they make such claims. I'm not afraid of run, though I am aware of it.
    (0)

  8. #38
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    Quote Originally Posted by OmnysValefor View Post
    As a main pld, with aegis and ochain, I wish people would wait and see what run merits look like before they make such claims. I'm not afraid of run, though I am aware of it.
    Why would you be afraid of RUN? If anything RUN should be afraid of PLD, because PLD stomps on it for Physical, and while magic tanking is good and all if you can not take the enemies normal hits your nothing, a PLD can do both jobs, RUN can not.
    (0)

  9. #39
    Player Sargent's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    281
    Character
    Sargent
    World
    Leviathan
    Main Class
    SMN Lv 99
    Amnesna. Think SE said they're implementing it, but that was eons ago.
    (0)
    SMN99/SAM99/DNC99/PLD99/THF99
    Summoning magic skill: 545
    Hvergelmir 90

  10. #40
    Player Teraniku's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    659
    Character
    Teraniku
    World
    Shiva
    Main Class
    WHM Lv 99
    Quote Originally Posted by Mirage View Post
    Why would it triple lightning damage?
    Because you are not grounded.
    (1)

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