[dev1004] Corsair’s Phantom Roll Ability
"We are considering changing the effect granted by the Phantom Roll ability when a player rolls a total of 11.
We would love to get some feedback on this change from all you corsairs. If you have any great ideas, don’t hesitate to post them and discuss them. This feedback will be taken into account when we make our decision.
For these requests, you don’t have to take the current effects of rolling 11 into account. We’d like your ideas on what you think would be cool when hitting that 11."
Nice to see we're getting some love!
On a serious note though most buffing jobs like Corsair are suffering a lot since Abyssea was released and Atma made buffers a little weak in comparison, so how about hitting an 11 will improve the effects of Atma?
For example rolling an 11 on Fighter's Roll currently grants a large boost to Double Attack for party members, Atma such as Atma of the Voracious Violet grant a bonus to the Double Attack effect. How about granting a boost to the effects of Atma with the same status effects?
I can understand this may cause balance issues and would need to be thoroughly tested but hey I'm just throwing an idea out there!
Also a separate animation for hitting that lucky 11 would be awesome something shiny!
Lets get some good ideas flowing guys!
Gabe.