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  1. #1
    Player Fenrirs_Takumi's Avatar
    Join Date
    Mar 2011
    Posts
    216
    Character
    Yuchemey
    World
    Asura
    Main Class
    PLD Lv 99

    Marauder's Knife (AF1 Weapon)

    To be honest, i want to throw away that weapon cause it takes slots and full of dust, it's not very useful for a THF90+, or any other jobs. A lot of THF already probably threw it to never see it again.

    My Idea is to upgrade it to 50 or 75
    depending on what the person wants is dagger to have for stats.
    4 trial could be possible.

    These trial reward would only be THF related.

    i.e: Trial: "Need to defeat certain types of mobs x 1000"
    Reward: "Would give the Person Haste by 2 and evasion 5 and Acc 5"

    Trial: "Need to make Someone steal 500 mobs"
    Reward: "will enhance Steal effect"

    Trial "Need to acquire all item related to Neck magian trial"
    Reward: "would increase the Treasure Hunter Skill by 1"

    Trial "Need to do 2000 ws on Easy Preys on certain types of mobs"
    Reward " a New Weapon Skill Called "Toxic Byte"
    Strikes with tripples the attack power. Bio's target. Duration of effect
    varies with TP.

    only 2 of these Magian trial can be made. Once the weapon Upgraded
    would not be able to get the "Marauder's Knife" Weapon. And the weapon will change name from "Marauder's Knife" to "Desperado Knife" or "Assassin's Knife"

    Let me know what you think. i would see an upgrade for all other job and stats related.
    (0)

  2. #2
    Player Arcon's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,753
    Character
    Arcon
    World
    Leviathan
    Main Class
    PLD Lv 99
    That sounds pretty awesome. Although Magian neck mobs would be overcamped for months. I think it's a great idea though. TH7 ftw.
    (0)

  3. #3
    Player Fenrirs_Takumi's Avatar
    Join Date
    Mar 2011
    Posts
    216
    Character
    Yuchemey
    World
    Asura
    Main Class
    PLD Lv 99
    well wouldn't be that bad considering you only need 20 items for a TH1 on another knife.
    (0)

  4. #4
    Player Kingofgeeks's Avatar
    Join Date
    Mar 2011
    Location
    Phoenix
    Posts
    144
    you can always give the knife to the porter moogle. Its not what you are asking for but it at least frees up one inventory slot :-P
    (0)

  5. #5
    Player Fenrirs_Takumi's Avatar
    Join Date
    Mar 2011
    Posts
    216
    Character
    Yuchemey
    World
    Asura
    Main Class
    PLD Lv 99
    hahah, i guess but i like old that becomes New shiny things O.o;;; lol
    (0)

  6. #6
    Player
    Join Date
    Mar 2011
    Location
    All Nation (Sandoria)
    Posts
    28
    My only problem with this is it would likely be a replacement for the Thief knife couse holding 2 crappy damage wepons would blow ><;. On the other hand if it would be good damage it might not be such a bad idea.
    (0)

  7. #7
    Player Fenrirs_Takumi's Avatar
    Join Date
    Mar 2011
    Posts
    216
    Character
    Yuchemey
    World
    Asura
    Main Class
    PLD Lv 99
    Quote Originally Posted by Fenrirs_Takumi View Post
    To be honest, i want to throw away that weapon cause it takes slots and full of dust, it's not very useful for a THF90+, or any other jobs. A lot of THF already probably threw it to never see it again.

    My Idea is to upgrade it to 50 or 75
    depending on what the person wants is dagger to have for stats.
    4 trial could be possible.

    These trial reward would only be THF related.

    i.e: Trial: "Need to defeat certain types of mobs x 1000"
    Reward: "Would give the Person Haste by 2 and evasion 5 and Acc 5"

    Trial: "Need to make Someone steal 500 mobs"
    Reward: "will enhance Steal effect"

    Trial "Need to acquire all item related to Neck magian trial"
    Reward: "would increase the Treasure Hunter Skill by 1"

    Trial "Need to do 2000 ws on Easy Preys on certain types of mobs"
    Reward " a New Weapon Skill Called "Toxic Byte"
    Strikes with tripples the attack power. Bio's target. Duration of effect
    varies with TP.

    only 2 of these Magian trial can be made. Once the weapon Upgraded
    would not be able to get the "Marauder's Knife" Weapon. And the weapon will change name from "Marauder's Knife" to "Desperado Knife" or "Assassin's Knife"

    Let me know what you think. i would see an upgrade for all other job and stats related.
    Let's say i want Steal+ and the ws. the stats would look like this after i am done with the trial

    "Desperado's Knife"
    DMG:33 Delay:195 Steal +5
    "Toxic byte"

    In order to get this Knife
    i would have to do 2000ws on easyprey to get ws. and steal 500 easyprey mobs.
    (0)

  8. #8
    Player Lilbitz's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    43
    Character
    Lilbitz
    World
    Leviathan
    Main Class
    BLM Lv 90
    i kept mine for the level 40 cap stuff, but now that most things are uncapped, well i guess porter moggie it is. O and great idea.
    (0)
    Leviathan Server~I am the Tiny but Mighty Tarutaru Lilbitz!!!! Hear me RAWWWWWW....peep~peep....RRR!!! Don't mess with me!!!! or I'll kick you in the ankle!!!

  9. #9
    Player Karbuncle's Avatar
    Join Date
    Mar 2011
    Posts
    4,314
    While i always thought upgrading our AF Weapons like we did with our AF+1, The idea seems good in theory but I don't think i'd like it in Practice. a new WS would be nice but giving every job another "Relic" type weapon specific to their jobs wouldn't work too well.

    Its fun to imagine though So why not?

    I'd imagine the Trial from 40-50
    Defeat 100 Goblins (THF): Any day, any Weather.
    Reward: Marauder's Knife.(50)
    DMG:18 DEL:195 DEX+3 AGI+3

    50-60
    Defeat 200 Goblin (THF): Any Day, Any weather.
    Reward: Marauder's Knife (60)
    DMG:21 Delay:195 DEX+4 AGI+4 CHR+4

    60-70
    Defeat 300 Gnats(Its a THF mob!): Any Day, any weather
    Reward: Marauder's Knife (70)
    DMG:30 Delay:190 DEX+5 AGI+5 CHR+5

    <<<Split Paths>>>

    70-80 Path A)
    Defeat: 400 Qutrub (THF).
    Reward Marauder's Knife +1 (80)
    DMG:37 Delay:190 DEX+7 AGI+7
    Attack +5

    80-90 Path A)
    Defeat: 300 Mamool Ja (THF)
    Reward: Fellers' Knife (90)
    DMG:42 Delay:190 DEX+8 AGI+8
    Haste+2% Attack+5


    Upgrade Path B)
    Trial 70-80.
    Land a Critical Hit on target 1,000 times.
    Mob: Any Mob.
    Reward: Marauder's Knife +1
    DMG:37 Delay:190 DEX+7 AGI+7
    Critical hit Damage +5%

    Trial:80-90
    Land a Critical hit on Target 2,000 times.
    Family: Gnats
    reward: Assassin's Knife.
    DMG:40 Delay:190 DEX+6 AGI+6
    Critical Hit Damage +10%

    Path C)
    70-80.
    Activate a Treasure Hunter Upgrade on (Target) 300 Times.
    Family: Any
    Reward: Marauder's Knife +1
    DMG:37 Delay:190 DEX+6 AGI+6
    Treasure Hunter +1

    80-90
    Activate Treasure Hunter upgrade on (Target) 500 Times.
    Reward: Treasurer's Knife
    DMG:39 Delay:183 DEX+6 AGI+6
    "Treasure Hunter" +2

    Path D
    70-80
    Defeat 500 (Target)
    Target: Any Thief Mob.
    Reward: Marauder's Knife +1
    DMG:38 Delay: 190 DEX+8 AGI+8 CHR+8
    Accuracy +5 Attack+5

    80-90
    Defeat 800 (Target)
    target: Any THF mob
    Reward: Marauder's Knife +2
    DMG:42 Delay:190 DEX+10 AGI+10 CHR+10
    Accuracy+10 Attack+15



    I don't see any of that ever being added, But its fun to Imagine
    (0)

  10. #10
    Player Fenrirs_Takumi's Avatar
    Join Date
    Mar 2011
    Posts
    216
    Character
    Yuchemey
    World
    Asura
    Main Class
    PLD Lv 99
    Wow seriously Karbuncle you had everything firgured out. XD
    (0)

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