Truth be told, in my opinion an avatar that relies on your MP pool would be much more interesting.
If you look at it from a realistic perspective, our last "real" update to our job (other than the...
(1)
Type: Posts; User: Aerius
Truth be told, in my opinion an avatar that relies on your MP pool would be much more interesting.
If you look at it from a realistic perspective, our last "real" update to our job (other than the...
I'm pretty sure I do something every day that makes someone facepalm.. >.>
One example, in Abyssea Attohwa, me and a 2 friends from the linkshell were duoing Aggressor Antlion. One friend was...
Carbuncle can cure itself with Healing Ruby/Healing Ruby II.
However seeing a Job Ability appear that cures hp would be great for example;
( ( ( ( summoning magic) / 100 ) * ceil( ( summoning...
I've done all the mini battles (except for Ramuh), they were absolutely awesome.
Back when I was a beginner Summoner an LS told me that they could help me get Ramuh, and said I could still do the...
Mainly because Phantasy Star Online on the gamecube got shutdown and Blue Burst didn't appeal enough having to start all over and such.
Final Fantasy XI was the next best thing out there that...
I'm not sure how uptight SE is about it now, but there are things in your screenshot you may not want to show off in public, especially since you're using your Square-Enix ID on here as well. Just a...
It would actually be great to be able to give simple commands to the elemental, that alters the ai.
"Asault", just attack, don't cast.
"Take it easy", DoT spells/Enfeebs.
"F**k sh*t up", Go all...
Alright, I guess there goes that theory, I missed what Strife quoted below, I guess the whole Caller's Attire set is going to be needed after all.
Too bad, 50% off the perp cost before the other...
Sounds silly to be honest, leveling is by far not that hard anymore compared to before.
Also, by that logic/formula, why would anyone pay 20,000 gil for 5,000 exp, while they could just buy 5 x...
Just take your time guys, no rush.
I see how limiting abyssea could both be good, as well as (very) bad.
From a marketing standpoint, you don't give something and then take it away.
'Ts like SE coming out now and saying: "You know...
As far as I recall, Ragnarok Online's implementation was much easier than FFXI. FFXI has such an incredible amount of work that needs to go into quests, events, npc implementations, spell...
I remember asking myself the same thing about Phantasy Star Online back on the Gamecube.
But sadly, like any other company, I think when it goes dark, it just goes dark.
Although with PSO, people...
I'm a bit fuzzy on this, but aren't the avatar's a "little piece of power" granted by the avatar's from within the protocrystals? (If I recall the name correctly.)
There could be a way where a...
I've said this in another thread too, but AoE spells could save us when soloing, if we happen to pull more than one, or suddenly get a mass aggro.
Even putting damage aside, AoE spells could be...
I've talked about this in another thread but, what about hybrid-ish avatars? An avatar that's 2 elements at once, but as penalty is more vulnerable by the opposite elements. And ofcourse, it would be...
Here's hoping they add the elementals we've seen in Abyssea, but as it was mentioned above, with a bit more control over them. I really doubt we'd see any more controllable avatars like...
© SQUARE ENIX FINAL FANTASY, SQUARE ENIX, and the SQUARE ENIX logo are registered trademarks of Square Enix Holdings Co., Ltd. Vana'diel , Tetra Master, PLAYONLINE, the PLAYONLINE logo, Rise of the Zilart, Chains of Promathia, Treasures of Aht Urhgan, and Wings of the Goddess are registered trademarks of Square Enix Co., Ltd. The rating icon is a registered trademark of the Entertainment Software Association. All other trademarks are the property of their respective owners. Online play requires internet connection. |