What's overpowering? Most of the spells we'd share with the pt would be once every 10mins. If it were once every 1 to 3 then i'd understand. SE often judges spell vs spell but players judge spell +...
(2)
Type: Posts; User: Fyreus
What's overpowering? Most of the spells we'd share with the pt would be once every 10mins. If it were once every 1 to 3 then i'd understand. SE often judges spell vs spell but players judge spell +...
Oh man i hate this ^
Heck, you can even get the NQ version which you can somewhat solo or get to lv90. The WSes aren't bad tbh... iirc ratscat does non elemental damage so vs high damage targets it's not that terrible...
I don't recall seeing that anywhere, but if that were true, i'm sure they'd split up some of garuda's abilities and buff a good portion of BPs up to usable levels if that were the case... but......
How about they give us a 2hour that grants an extra hit per upgrade? I'd love to hit 5x in a row :)
This.
A hundred times.
I want to give anymob i see the status effects i have so they know my pain D:<
But really... This.
I remember when i used to go blu/dnc with tp/mp/?? atmas and drop a waltz+m.fruit combo on players for 860+ healed and thought it was kinda broken especially in a small pt but i can't complain since...
While i hate to admit it.. Scuro is right. Having played rdm from the early NA days up until 60 around our first summer i found it to suck because of the change in play style demanded by the players...
I want to be unnerfed for 30secs and i want a button for it.
The problem i have here is that i simply don't see it. Anywhere.
Wouldn't a faster weapon with a stronger WS be a better option than something slower with lower ws damage?
Yep, most are in that range or less... then there's that 1min cool down on blu spells and waiting for hints but we all take big damage.
The first time i take smn to uptala i found my group to have been alive much longer than the other groups.. why? because smn can chain defensive buffs left and right and it matters in a situation...
I would imagine that person might go down rather quickly on stuff that mattered xD
*page 11~
What some people also forget about smn's use is that it's valuable in a melee group (I HATE when...
There are already a ton of blu in full +2 and +1 mavi. Please don't increase that population ; ;
I don't know who liked this post but they should unlike it because they're not a dark knight. Any drk who read this /facepalm because the guy just said that they are making an accuracy ability with...
I haven't been watching the forums lately but the point is to boost our damage output. By giving us something to.. say... MB with then we're looking at something like a third WS or extra damage which...
We're being err... informative :D or something.. but one thing i hate to say is that it seems as though SE FOOOOOLISHLY changed how breaths work (breath damage + healing would be an awesome build and...
If i see those people in a party, i leave immediately.
I'm starting to think stal and stpt might be a keyboard preference. I never have an issue when healing on my smn or blu/dnc who only has a healing swap macro. On a controller i just need to tilt the...
You missed the point man. Half the healers in this game aren't really healers. There are many sch you will run into that just have a light staff and manually cure because all they know how to do is...
Not gear swapping could also save your life in many instances. When i'm the mob target i swap to -pdt or -mdt and i even cast phy/mag spells but not healing since it's auto swap. I don't think every...
On bosses and such my rng costs hit 200k a boss sometimes more nowadays. If i use a lame WS like sidewinder then i'd probably spend like a third of that tops. Also, where's all this WF praise coming...
Man 10mins is way too long. I have flashy shot to make EES worthwhile to use tbh. Maybe something like 3 or 5mins would be best since it's simply a stronger attack (does it stack with all 3 jishnu...
Why shouldn't it?
© SQUARE ENIX FINAL FANTASY, SQUARE ENIX, and the SQUARE ENIX logo are registered trademarks of Square Enix Holdings Co., Ltd. Vana'diel , Tetra Master, PLAYONLINE, the PLAYONLINE logo, Rise of the Zilart, Chains of Promathia, Treasures of Aht Urhgan, and Wings of the Goddess are registered trademarks of Square Enix Co., Ltd. The rating icon is a registered trademark of the Entertainment Software Association. All other trademarks are the property of their respective owners. Online play requires internet connection. |