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  1. Thread: Classic Server

    by saevel
    Replies
    206
    Views
    28,983

    Why won't this just die in a fire where it...

    Why won't this just die in a fire where it belongs.

    (2)
  2. Replies
    6
    Views
    767

    Well there are lots of extra Apex camps you guys...

    Well there are lots of extra Apex camps you guys don't go near because, well the mobs either suck or are mixed together in a way that makes the camp unappealing. Abyssea did it the best, specific...

    (0)
  3. Replies
    19
    Views
    2,497

    The issue is the amount of NQ synths needed for a...

    The issue is the amount of NQ synths needed for a single HQ synth to occur, it doesn't match up with the supply / demand and creates that massive imbalance. Crafter's need to make so many NQ's that...

    (0)
  4. Replies
    34
    Views
    4,809

    They shouldn't be rare and should be more common...

    They shouldn't be rare and should be more common to obtain, otherwise this is really silly 2004 stuff.

    (3)
  5. Lulz as predicted, people make a well thought out...

    Lulz as predicted, people make a well thought out post outlining exactly how SMN makes all content trivial, those abusing SMN come running to defend its honor "not muh SMN!".

    SMN is very broke,...

    (3)
  6. Replies
    32
    Views
    5,828

    OMG he can't do anything for a whole 5 seconds,...

    OMG he can't do anything for a whole 5 seconds, such a trajedy... so out of touch with the game.

    That's like the BST's complaining they actually need to east food to fight harder content.


    How...

    (0)
  7. Replies
    32
    Views
    5,828

    It's Frod, his only job is SMN. He know it's...

    It's Frod, his only job is SMN. He know it's broken, he knows that the broken component is Astral Conduit on multiple SMN's on a single target. He puts out a lot of redirection and smoke because he...

    (2)
  8. Thread: Nerf SMN

    by saevel
    Replies
    92
    Views
    29,254

    There already is a solution, it's the same on...

    There already is a solution, it's the same on used on BLM back when they used to time nuke / chain nuke all the High Level content to death.

    (0)
  9. Replies
    32
    Views
    5,828

    And none of them ever did actually quit, they...

    And none of them ever did actually quit, they stopped playing for a day or three then got right back on.

    (2)
  10. Replies
    19
    Views
    20,752

    This is incorrect, so incorrect that it's...

    This is incorrect, so incorrect that it's humerus.

    1H jobs tend to have higher fTP and better multi-hits, while 2H jobs tend to have lower fTP and multi-hits. The difference in attack cap ends up...

    (0)
  11. Thread: Nerf SMN

    by saevel
    Replies
    92
    Views
    29,254

    Ok compromise, every time an avatar is defeated...

    Ok compromise, every time an avatar is defeated the SMN is inflicted with a 5 minute weakness effect and has all their buffs removed. Also we reduce the pet -DT cap to 50%.

    (0)
  12. Replies
    32
    Views
    5,828

    This is incorrect. In the beginning possibly,...

    This is incorrect. In the beginning possibly, but now practically any SMN can clear nearly all content using AC SMN zerg. The bar is surprisingly low, much lower then originally thought.

    We've...

    (2)
  13. Replies
    19
    Views
    20,752

    Read up on pDiff and Ratio caps and how they are...

    Read up on pDiff and Ratio caps and how they are different for the different class's of weapons. Then look at Sword, Dagger and Axe WS's fTP's in comparison to Great Sword, Great Axe, Scythe and...

    (0)
  14. Short Answer: No Long Answer: Learn how to...

    Short Answer: No

    Long Answer: Learn how to play

    (2)
  15. Replies
    8
    Views
    2,059

    Yes it's quite stupid for several jobs not to be...

    Yes it's quite stupid for several jobs not to be on their appropriate weapons.

    DRK should be on Lionheart (has A skill in Greatsword)
    WAR should be on Triedge (has A skill in Axe)
    SAM should be...

    (0)
  16. Replies
    4
    Views
    3,952

    Please add the Job Trait "Limit...

    Please add the Job Trait "Limit Breaker". The 99999 damage cap unfairly limits SMN's potential and SMN should get a unique ability to go beyond it.

    (2)
  17. Go level your BLM sub, discover Elemental Seal,...

    Go level your BLM sub, discover Elemental Seal, realize that you can combine Elemental Seal with Frazzle III and Saboteur to completely cripple a targets Magic Evasion making it possible to land any...

    (0)
  18. Thread: Cure V

    by saevel
    Replies
    29
    Views
    9,051

    Find out what Frazzle III, Distract III and Addle...

    Find out what Frazzle III, Distract III and Addle II do first. Then count what +enfeebling potency does to them, find out Saboteur does, then realize that it can all be stacked for some really silly...

    (0)
  19. Thread: Cure V

    by saevel
    Replies
    29
    Views
    9,051

    Well I was only discussing the Cure V component,...

    Well I was only discussing the Cure V component, in reality there needs to be a whole batch of adjustments for the three healing jobs.

    Curaga (WHM) III -> Level 49
    Erase II (WHM) -> Level 99 ->...

    (0)
  20. That sound your hearing .... that's the point...

    That sound your hearing .... that's the point whooshing by your head.

    (2)
  21. Mythics AM3 is great for everything, except...

    Mythics AM3 is great for everything, except Warrior. Mythic AM3 can only proc on rounds where no other Multi-Attack has proced and WAR gets ridiculous amounts of natural Multi-Attack. In my Chango...

    (0)
  22. They want it easy like it was before the nerf. ...

    They want it easy like it was before the nerf. Where they stood at max range, put minimal effort in and crushed all the content far faster then anyone else. Now they need to run in and get hit with...

    (0)
  23. Replies
    11
    Views
    3,530

    We use WHMs, RDMs and SCHs in our CP parties for...

    We use WHMs, RDMs and SCHs in our CP parties for main healers and I even have a RDM mule on standby in case we can't get one. A main healer is necessary in TP style CP parties because the melee's...

    (0)
  24. Thread: Cure V

    by saevel
    Replies
    29
    Views
    9,051

    Cure VI is rarely used on WHM because of it's...

    Cure VI is rarely used on WHM because of it's stupid cost vs healing power, Cure V is used only if Cure IV isn't up yet. Cure's III and IV are the staple ST cures with Curaga III / IV being the MT...

    (0)
  25. Replies
    11
    Views
    3,530

    Somebody didn't pay attention in school. ...

    Somebody didn't pay attention in school.

    Firstly realize that JP expenditure isn't linear, going from 0 to 1 costs 1 point while going from 19 to 20 costs 20. Both offer the exact same increase...

    (0)
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