Good lord. What can these developers do to the game?
Oh right. Add more trials and palette swapped bosses.
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Type: Posts; User: Troca
Good lord. What can these developers do to the game?
Oh right. Add more trials and palette swapped bosses.
Turns out the issue was several corrupted DAT files brought about by my downloading the game to an external hard drive. For anyone having similar issues, run a file check and, if the files can't be...
Since it doesn't look like I'll be getting any technical support on the issue from the people who's job it is to do so, I guess I'll be doing the reinstallion dance, after all.
Thanks, Purrs.
Details: Whenever I zone into Port Jeuno or Bastok Mines, the game crashes in certain portions of either zone. This began shortly after I registered a security token, leading me to believe it to be...
This was the topic a mod decided to respond to instead of your bellyaching about something that may well be on the way, already. That, and the dozens of posts in this thread before it tell me more...
Because your obnoxious little snipes are going to be enough to get an ability as potent as Six Dragons or Reis Wind for dragoons.
Yes. Those are for more realistic requests of the dev team than a...
This. I don't understand why the wyvern needs to be so squishy in the first place. The thing doesn't have the capacity to tank as it is without some sort of provoke-esque ability.
I'm fairly new to the game, but are there multiple wyvern models of similar size to the one dragoons have? If so, and we're shooting for the stars, I don't see why not. Personality could affect...
I think'd be pretty cool if you could color different parts of the body to resemble some of the artifact gear of other classes.
A primarily white wyvern with feet and wing tips trimmed with red...
Open ended as Final Fantasy XI's job system is, I understand that one character isn't strictly any one or two classes, but I'm sure many players have a class they favor more than others.
I like...
Seems to me the problem's at the root of how pets are coded, than.
Code wyverns to be healable, Puppets not to be, and treat everything else on an individual basis.
Automatons are machines,...
But healing brings so much enmity that a pet wouldn't realistically be able to hold the enemy's attention anyway. Wyverns don't have a provoke equivalent of any type, do they?
Ideally I'd like to see stat boosts from armor pieces (I'm still fairly new to the game and I'm not sure how it works of Puppetmasters, so hopefully this isn't too similar to their mechanics) not...
Speaking of, is there a reason pets can't be healed by the standard healing spells that affect players? They're so fragile as is I can't imagine it being some strange balance issue.
I'd love to see color and armor options for a wyvern. It'd be pretty cool if there were more than just aesthetic changes (one set of armor might help with magic while another helps with tanking,...
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