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Type: Posts; User: Nezha

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  1. Replies
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    17,522

    Puppetmaster Quality of Life Suggestions

    Problem #1:

    While tanking, my automaton continuously interrupts skillchains.

    Suggestion:

    Create attachments that prevents automaton from weaponskiling

    (Can add a beneficial effect in...

    (8)
  2. Thread: Finally!

    by Nezha
    Replies
    4
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    5,841

    I will try to fix that signature! in any case, I...

    I will try to fix that signature! in any case, I say NEED from the perspective that most PUPs, including myself, are looking to transition from soloing into the end-game, party/alliance scene. Taeon...

    (0)
  3. Thread: Finally!

    by Nezha
    Replies
    4
    Views
    5,841

    In conclusion, this thread was mainly to thank...

    In conclusion, this thread was mainly to thank you SquareEnix allowing PUP to take a large step in the right direction, and giving a few head/frame specific suggestions that I have come to over years...

    (1)
  4. Thread: Finally!

    by Nezha
    Replies
    4
    Views
    5,841

    Finally!

    So usually I'd begin with some sarcastic remark about how no one on the development team must play PUP because the adjustments being made are not what we NEED, but there no other way to say it, but...

    (5)
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    2,920

    Improving "Activate Effect" Job Point Category

    As many would argue with the current available gear and Cooldown, burden is no longer an issue at LV99 and thus this job point category is only useful for spending points for gifts. To improve this...

    (3)
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    12,671

    11884 String Pummel on Incursion Lv. 128 Fodder...

    11884 String Pummel on Incursion Lv. 128 Fodder with food, full buffs, AM3, and /war.
    Just over 10000 with food, /war, Berserk/Agressor on Marjami Biv#2 Pugil.

    (1)
  7. Replies
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    5,551

    I didn't compare Afterglow to job points as a...

    I didn't compare Afterglow to job points as a comparison of difficulty , but instead their change of original intent due to evolving content, although you have a point in that gifts makes obtaining...

    (1)
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    14,336

    The first 9 forms should be no problem, its the...

    The first 9 forms should be no problem, its the last one that can be annoying die to use of Astral Flow at 75%/50%/25%. I soloed it a sickening number of times for Afterglow on PUP/RDM + Soulsoother...

    (0)
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    I spent a paragraph showing that that point was...

    I spent a paragraph showing that that point was well understood, and falls through in light of the barely visible effect and same copied image as REM 99-I. I'm looking for a DEV who can make the case...

    (2)
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    5,551

    Making the case for improving Afterglow

    Although it's currently not relevant to most players, the Afterglow effect should be improved to scale with ilvl content. Afterglow was introduced before ilvl and in its wake became no more useful...

    (3)
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    You should make a Cannibal Blade set, I have most...

    You should make a Cannibal Blade set, I have most of my sets posted on ffxiah, I get anywhere from 850-1000+ from it. Beside that I was only stating options of how to improve frames going forward...

    (1)
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    13,293

    I'm pretty confident that Shock Abs. II will be...

    I'm pretty confident that Shock Abs. II will be phalanx, but if not I hope it has separate cast time than SA I. I'm pretty satisfied on what this update will do for Valoredge, assuming everything...

    (3)
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    Assuming Roja is right and you can equip all...

    Assuming Roja is right and you can equip all three attachments after spending job points on capacities:
    1 earth maneuver= 42.5%
    Innate/Stout= 15%
    Gear= 25~36% depending on H2H (Ohrmazd pet PDT...

    (2)
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    Valoredge should be overcapping PDT (87.5%)...

    Valoredge should be overcapping PDT (87.5%) already with 3 maneuvers, innate PDT, and gear, next update allows him to cap in 2 maneuvers or less if Roja's speculations are correct.

    Total: 91% PDT...

    (1)
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    I am really hoping Shock Absorber II is Phalanx...

    I am really hoping Shock Absorber II is Phalanx instead of SS like I proposed many posts ago, one so there isn't attachment overlap, two because it blocks more damage over time, and three because...

    (1)
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    I must say I didn't see Protectra/Shellra...

    I must say I didn't see Protectra/Shellra coming... I hate to go a mile whenever SquareEnix gives us an inch, but with the addition of Protectra/Shellra to Soulsoother we are one step closer to...

    (5)
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    14,978

    Great idea worth reposting:

    Great idea worth reposting:

    (0)
  18. Replies
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    5,750

    Despawn issue fix for high-tier battles:

    Despawn issue fix for high-tier battles:

    (0)
  19. Replies
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    14,978

    Yeah I never said tactical processor was...

    Yeah I never said tactical processor was significantly helpful, but just saying we DO know what it does, in response to your saying we don't.

    Increasing functionality and a massive overhaul are...

    (2)
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    As far as functionality goes, that was...

    As far as functionality goes, that was SquareEnix's own concept of the job, "feeling comfortable in almost any situation," and many of my suggestions were things they already mentioned. I was hoping...

    (0)
  21. I think job points was a great idea, basically...

    I think job points was a great idea, basically level 99 version of "merits", but sadly job points much harder to obtain (although DEVs seemed to have noticed and are easing this through gifts) and...

    (1)
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    Serious Puppetmaster Suggestion Thread

    In light of the fact that the DEV teams have plans to make new attachments. I would like this post to be a reference for the DEV team, from the Puppetmaster community, so they don't end up making...

    (2)
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    Gildrein Job Adjustments Manifesto Quote Closed...

    Gildrein Job Adjustments Manifesto Quote Closed Thread, so couldn't quote directly.: Additional abilities to Cure automaton:

    Puppetmaster


    •Vision
    Puppetmasters feel comfortable in almost any...

    (0)
  24. Replies
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    5,750

    Making combined DPS of Pet and Master stronger...

    Making combined DPS of Pet and Master stronger than standard DD:

    (0)
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    5,750

    AI Adjusting Attachments:

    AI Adjusting Attachments:

    (0)
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