VP is based on different stats for each element, as previously identified in this post.
Only Tenebrae is based on Divine skill, and in its case both the HP and MP restored are affected by your...
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Type: Posts; User: orakio
VP is based on different stats for each element, as previously identified in this post.
Only Tenebrae is based on Divine skill, and in its case both the HP and MP restored are affected by your...
Vivacious Pulse MP recovery from Tenebrae is based on Divine Skill. Not sure exactly what the calculation is.
No gear i wore changed recovery value until i equipped runeist pants. Confirmed by...
I agree on the bardark/light.
The physical damage to magical conversion is a good idea that fits thematically. The problem is how it works numerically as (outside of Shell) PDT on gear is far...
So far no guesses that do anything to effect physical mitigation issues. This would be extremely dissapointing.
They are going to add haste/temper/gain- lines to Rune Fencer just to eliminate any chance of rdm having a melee advantage over it :P
j/k
Yeah really excited for more info as the initial...
Kinda have to mirror the red mage thing. Despite all the overlap in abilities, fast cast + MAB + cure IV + haste spell is just hugely useful and really helps keep the sustain up.
The other one I...
Oh i get that part, know he can't use the same SC for it just wondering if he could see what some of the more vulnerable damage types can do for fun factor.
Again for Karah though, when using...
Amazing, you can do 3-4 resolutions in the 6 seconds of animation delay from putting up the runes? Sure is a lot of TP to generate in 6 seconds.
Or what you meant to say was if he was really...
In some ways Samurai plays kind of negatively with rune fencer due to the cast time and recast penalties from seigan/hasso and their effect on abilities like foil/flash. They also tend to push the...
To be fair Glamdring, a lot of the intial testing on Rune Fencer enmity has shown moderately useful values of enmity on the rune activations as well as wards and other ja's. Nothing amazing mind...
Absolutely nothing, doesn't mean developers don't plan to prevent cheese mechanics. It was more of a hypothetical goofy what-if situation.
Somebody with a better understanding of the calculations for various weapons skills would have to do the number crunching on that one for you. From what I understand of reading up on it though the...
While the non-abyssea way of skilling up is true for melee combat and melee skills (if you are solo and the mobs are attacking you), it is far from true for enhancing, summoning, or geomancy magics. ...
Apologies, misremembered the # of 9's. Either way BG-Wiki (kind of the de facto english #'s site for theorycrafting) had it listed as +900 MAB with testing done through forums to validate the claim....
It isn't Dev confirmed or anything but most the theorycrafting on Brew is that it gives ~900 MAB. It also gives +99 all stats, and 99 int = ~49 MAB right?
I do agree with OP, most likely capped...
The Problem is that Rune essentially needs to be wearing 3 different sets of gear at the same time, which basically isn't possible. The lack of inherently high defenses means you definitely need a...
Isn't viable because it isn't possible. Rune Fencer isn't on the sword trial weapons so you can't dual wield the PDT swords for the trial.
Now if you are talking about the new SoA mlevel 99...
Not necessarily a 1:1 ratio on the weapon dps but it may be a factor in damage calculation.
So far this is how i have heard rune enchantment behave
*A 2h Weapon and a 1H (non-dw) weapon of the...
Everything I have seen seems to point at some combination of weapon delay and weapon damage in the calculations for the en- effect.
Maybe even just based on weapon dps somehow as I have heard...
I feel that rune fencer magic mitigation is a little better than you give it credit for Hideka.... but not much. Additionally ninja magic mitigation is better than that too, so long as it isn't a...
Group 1 and 2 merits are going to be key in determining the fate of Run overall. The framework is there and sound but I believe that a couple solid merits are really needed to give it a use outside...
White Magic =/= Healing magic necessarily.
I get why they didn't get it, way too much overlap with paladin already. You have /blu, /whm, /sch, /rdm as options if you want cure lines and also /dnc...
http://wiki.bluegartr.com/bg/Sowilo_Claymore
Looks like they did :P
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