Well any job can /sam and get the same effect if not better.
I realy do hope they make skillchains have a use i lived for skilchaining in exp pts back in the day. I remember tricking mages who...
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Type: Posts; User: Jski
Well any job can /sam and get the same effect if not better.
I realy do hope they make skillchains have a use i lived for skilchaining in exp pts back in the day. I remember tricking mages who...
I do hope they bring back the old days of setting up Skillchains i love this game for that alone the max team work that you got to have to pull it off just right!
I still think that stagger effect needs to be more evenly spread out with in the 20 jobs more so then it is now. Most ppl who do not want this are very use to doing low man runs as in 2-3 person runs...
Welcome to item users in ff11 ammo is no better. It would be nice if they would just make the NQ out come the same as HQ for used items like ninja tools and ammo.
What you want more dmg? Any job can seem to pull ok dmg with atmas, I think the issues should be more of ability to stagger then any thing else. Just be happily that TH is something ppl need still...
This is how i see the ff14 community hehe. Just stander fan boys/girls or what ever has though cat ears. This game (ff11) is to the point where you cant make much more changed with out making a new...
I do not know i am playing on a laptop that can run ff11 at top end settings but when i tried to play ff14 it was crazy laggly so i dropped the settings down in "Lego mood" and i still had frame lag...
I am not playing ff14 mainly because my pc cant run it unless it looks worst then ff11 (not sure how that works) the lode times are ungodly long and it feels like no one plays it. I am not sure what...
It would be nice to see some sideways expansion of gear and weapons at the same power as the current top end gear with some "true" hnm level fights for 90+ that falls out side of abys. Make VNM worth...
I think that a very bad attitude about the game its like the old days of mages only for events and at best it will just get you items that you will never get use out of other then the 6 (7 if you...
That kind of the problem with cor atm its being made into a pure dd job type where the cor job idea is a support job that can do some dd. Once you have wildfire your better off buffing your self and...
The add effect would be fun to have but i think the thing that kills must guns but the wildfire guns is the ws wildfire they realty should make that ws something you can use on any gun much like the...
Skill up roll of any type would be fun to have but in the end will be pointless much like skillchain acc roll... May be mag crit and i would love to see a conserve tp roll something that atmas do not...
Well dark and light are messed up as is most mobs are super resistant to dark such as mobs needing drain to stagger them. As for lading with qd even if the qd dose not have an effect on a mob it...
I think every pup in ff11 should give this a like its not the best of things but its needed for pup and other pet jobs.
That is a good ideal but it would be nice to see something like this for a lot of jobs who have only a few weapons that are usable. It would be nice to see QD used to trigger something too. Over all...
Meh kind of where cor is today being more of a dd job then a buff job. It realty dose not madder that he putting wizard roll on dd because they do not need any rolls. At best cor is more of a self...
I do not know when a job like ninja who can get most proc ws for a lot of weapons, tank, and have a set of spell that can also proc stagger i do not think giving sam some native h2h skill would...
Bah making this about something its not just saying what i think i see cor as a magic dd much more then a physical dd. If the ja was random or had an add effect on it beyond just shooting more i...
Well the ja dose not realty fit the job may be if it was on next shot you can do 1-3 more shot or even have it so that for the next few sec your rng attks become magic dmg like the mnk m point ja. ...
Would be nice to have more then one "end game" gun for cor in this game.
Well that means the class that need crafting needs to level a craft up why not make other jobs do the same we can make them make there own food or even add in items that you can only craft for your...
Parrying is a nice passive means of def but i would like to see some active def on cor right now the only thing they have is a sleep shot. Off the top of my head how about a random def buff such as...
Making buffs = to atmas for starters is what i ask or better yet make atmas = to buff.
Its not about gil always its the availability of ammo no one crafts any more because it dose not make as much gil as going after npc dominion dagger etc.. so there is a very limited supply and being...
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