<_< why all these odd ability suggestions give us a snapshot trait(for throwing) and low delay Stars that are cheep to make.. (also at wish12oz i use throwing offten to get tp for procs when drinks...
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Type: Posts; User: Jar
<_< why all these odd ability suggestions give us a snapshot trait(for throwing) and low delay Stars that are cheep to make.. (also at wish12oz i use throwing offten to get tp for procs when drinks...
reading all this im glad i don't read this forum anymore.....
Smite even after the nerf will have a higher base crit rate than Pummel
stfu troll go learn to addition.
that testing hasent been done sense base cap of 340 dark magic skill just as i said 350 is still the cap last i checked i did the same shit this guy with with upwords of 460 darkmagic skill
ill...
they raised the caps of enhancing magic but just like Stoneskin is still a joke to cap Drain and aspir are the same still capping at 350 skill
or stop asking for stupid stuff and just uncap drain spells we have.. shit is still caped at skill levels attainable at level 75.
oh and Drain 2s recast is high like it is because added HP...
they will have real CORs helping them because they don't play the game all by themselves like YOU do.
if you really want an answer for this kind of Question here ill show you where to ask... http://www.bluegartr.com/index.php
so from all of this i see you guys want something that hits hard <.<
While posting ftp and mods is cool i doubt most will be considered ~
should post if we want a multi hit or a single hit...
if you really TP in that set you posted i feel sorry for your math teachers
PDEF oh snap
you should learn a little about who you are arguing with here this guy posts reliable data.
11% is a minimal gain?
at a 2.0 pdif that 11% is equalish to 30%~ double attack
where would you slap that in?
or lets do it this way 120 DMG weapon and lets say.. torcleaver as the WS 4.75...
I dont always make forum posts about powerful weapons that i dont own but saw
But when i do they are from seeing it used on too weak mobs.
2.25 is capped pdif for a scythe or GS
calling for almost 600 DEF on a monster. meaning that you lose out on ~.25 pdif cutting 100 attack
minor yeah.. 11% of your damage.....
edited out...
using WoE regain earring make your 6hit lose out on that full 20% bonus because you lose the TP bonus that could have been on it
losses to attack and double attack also factor into it losing.....
i was about to drop that same link lmao
and im going to laugh at this while i am here bluffalo in aby-ul you need 1100 attack to cap and that is a EXP mob for level 90 content
Should see what you need for VW mobs for 95 content its up...
SE HAS ALREADY SAID THEY ARE GOING TO DO IN DEPTH WEAPON SKILL ADJUSTMENTS.
so why is this thread here?
optimal xhit for caladbolg is still a 7hit
all 6hit builds lose still
you dont need /sam to xhit caladbolg anymore <.< unless you want to 5 hit inside voidwatch but this isnt voidwatch..
and the healing boost drg gets is what puts it so high on solo list already <.<
other than a few mythics (+tier 3 aftermath) ragnarok is highest DPS in the game it beats all other relics in DPS only losing to Liborator and the DRG mythic.
if i say anything mean they "[Removed by Moderator according to the FINAL FANTASY XI FORUM Guidelines.]" me so meh
still dont get why they think a pld with a GS will out solo a drk <.< also...
Did they say anything about the Sharpshot frames Ranged attacks being able to critical hit after this latest pupdate?
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