on topic, at 90 level, how often does the odd proc? whats the acc penalty on its added effect? how long does haste effect last at 100/200/300 tp?
i ask simply cus i cannot find the info anywhere...
(0)
Type: Posts; User: vedder
on topic, at 90 level, how often does the odd proc? whats the acc penalty on its added effect? how long does haste effect last at 100/200/300 tp?
i ask simply cus i cannot find the info anywhere...
hoorible/ terrible, downright terribad, if thhis gets implemented an it sux as bad as i think it will, well, do i lvl war ><? stick with my secondary nin? start playing blm more? or heres what ill...
all i can say is this "update" is complete shit, ppl have made good solid suggestions, if Se looks at the forums an reads the intelligent ones from long time drks that ARE DRKS (sick of ppl saying go...
lol i love taints comment, total win an so true
i oddly understand SE giving dd's tact parry since before if u parried u dont get the 2tp just damage mitigation >_> not that it matters so much on our super awesome 255 capd skill
as for what we...
and my facepalming continues
sry im not a bst im not a drgnor a pup or smn all ima say bout this
AN WHAT WOULD THAT IDEA BE DERPDERPDERP!!!! /endsarcasm XD
hey now thats a decent idea fyreus, a tp bonus or a damage bonus when using a 2hd weapon similar in nature to fencer
another thing that could be done is a ja that shares timer w/ SE that uses like...
so basicall i have to update cc info and see if itll work then huh? fug me SE what kind of xxxx is this......... worst customer service ever, im tempted to just say screw it an walk at this point
k been awhile since posted back here but dundundundun 90 caladbolg finally!
looking to perfect gear for ws builds (all the below are assuming LR up an inside abyssea for criticism sake as i know i...
i have a similar question in this regards, like many ppl nowadays i have a secondary character (whm mule character) that a friend who quit gave to me to have. Now, my issue is that i have to have it...
unnerf absorb tp give us traits to speed up dark magic casting/recasting add absorb speed add a dark regen-type-drain spell add a drain hp>mp spell and fix the goddamn absorb line an call it a day,...
call me a lamb/sheep/ whatever but if 100 ppl say its a duck, it sure as heck aint a goose, but ya know what it might be? a duck.
idk for /sam dding i like rr/apoc/a&o my mind is totally set on that, especially helps AM dotimg hiiting a triple for1200 ea hit but ill test sq out abit see if i like the feel of it
any idea...
thats basicalliy what im gettn from op too atomic, and whats funny is i chose cala over redemption based on looks, and was super happy when it ended up being easier to get and better XD
i...
i kinda like what jar suggested somewhere about cratio bonus,it or proper mods on ws be nice but at the same time i enjoy that torcleaver nees to be geared in a certain differant manner then other...
why some ppl wanna turn drk into a nuker idk, im happy with what we got on the magic side of things, just fix our "real"spells (drain/II/aspir/II/endark/dreadspikes and the absorbline) so that theyre...
its not an easy weapon skill to gear for since u really need attack (cap ur attack vs mob def drk can do this but its not lulzeasy) need str (fstr which will require tinkering from mob to mob) and...
i have no idea what happened here >_> epic derailment btw
what are ppls opinions on feet/legs for tp an ws(torcleaver naturally) now? im really set on keeping bale legs +2 on for str(fstr)an attack but feet idk, the str5 vit 5 DA2 ones vs bale +2 vs the...
lmaorofgg "christ on a pogo stick!" that is so made of win ima use in lschat tonight over an over!
yea its all sideways stuff but the apathy gorget might be great for torclever
apparently it was a problem with the parser having difficulty distinguishing between attack rounds, should anyone hear more about this plz post
thank bloody god lol moment i heard this i was freaking out lol
© SQUARE ENIX FINAL FANTASY, SQUARE ENIX, and the SQUARE ENIX logo are registered trademarks of Square Enix Holdings Co., Ltd. Vana'diel , Tetra Master, PLAYONLINE, the PLAYONLINE logo, Rise of the Zilart, Chains of Promathia, Treasures of Aht Urhgan, and Wings of the Goddess are registered trademarks of Square Enix Co., Ltd. The rating icon is a registered trademark of the Entertainment Software Association. All other trademarks are the property of their respective owners. Online play requires internet connection. |