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Type: Posts; User: Elanabelle

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  1. Get rid of wait times for: Anything to do...

    Get rid of wait times for:

    Anything to do with AF/AF+1/AF2+1
    Anything in-between Missions for CoP/ToAU/WotG
    Anything in-between key Quests (in a series), such as Assault Rank upgrades.
    Anything...

    (0)
  2. Replies
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    Agreed.   Please move "Loot...

    Agreed.


     
    Please move "Loot distribution" to the very top of your "priority" list, and address that first and foremost ... and move all other "planned adjustments" down the list.

    In order to...

    (10)
  3. Replies
    319
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    89,511

    If the game can tabulate your amount of Zeni...

    If the game can tabulate your amount of Zeni based on how many stupid photographs you give to a NPC, and can tabulate your amount of Therion Ichor based on your victories in Einherjar ... then there...

    (3)
  4. Replies
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    The only way to "improve" DRK's usage...

    The only way to "improve" DRK's usage of spells is to make it so that spell-casting either *improves* melee DPS, or *at least* doesn't gimp melee DPS. Otherwise, the argument that melee'ing...

    (0)
  5. Replies
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    SAM/WAR can tank just fine, but really only...

    SAM/WAR can tank just fine, but really only shines as a tank when you merit Third Eye recast and your Parrying Skill reaches its maximum. Unfortunately, people are often unable to think outside the...

    (0)
  6. Question for the developers about tactics for future content

    In FFXI, the game we all love to play, there's basically 6 ways to handle a battle:

    Blink it
    Hold it
    Kite it
    Manaburn it
    Zerg it
    Sic pets on it

    In general, difficult NMs are designed to...

    (0)
  7. Replies
    319
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    89,511

    /poke /poke /poke Dear development staff, ...

    /poke /poke /poke

    Dear development staff,

    You still need to fix the Voidwatch loot distribution system!

    It's great that you're allowing us to use "symbols" in the headers for Macros, and I...

    (8)
  8. Replies
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    89,511

    In summary, Players like the increased...

    In summary,

    Players like the increased challenge provided by Voidwatch NM's, compared to other recent content.
    Players like the "instanced" style of spawning the Voidwatch NM's, which eliminates...

    (10)
  9. Replies
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    Good job recognizing a problem. Terrible job...

    Good job recognizing a problem.
    Terrible job drafting a solution.

    The Bazaar taxes may help, especially if Players who are AFK/Bazaar will take their Bazaar back to Rolanberry or Batallia.
    ...

    (2)
  10. Replies
    319
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    89,511

    Incredibly bad reply and totally illogical. ...

    Incredibly bad reply and totally illogical.

    You have a player doing Voidwatch, who happens to be lucky enough to have previously earned a Rare/Ex loot item .... and it's possible for the same very...

    (5)
  11. Replies
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    89,511

    Hello! Community Developer Rep? Do you see a...

    Hello! Community Developer Rep? Do you see a consistent trend here in the last dozen or so comments?

    Care to respond? Would be appreciated.

    (0)
  12. Replies
    319
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    89,511

    I'd very much like to see the Developer Staff or...

    I'd very much like to see the Developer Staff or Representative respond to these allegations.

    If Karbuncle's assessment is accurate, then S-E is basically dooming Voidwatch's potential popularity...

    (3)
  13. Agree with the OP. WoE and Voidwatch loot...

    Agree with the OP.

    WoE and Voidwatch loot distribution needs re-vamping, and the sooner the better. The concept of individual loot for all participants is good. However, we need to be able to do...

    (0)
  14. Replies
    319
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    89,511

    Great concept! Failed implementation!...

    Great concept!



    Failed implementation!

    If you're bent on not allowing Voidwatch loot to be sent to the Treasure Pool, then that's fine, but you still need to development and implement a...

    (5)
  15. I have to agree here. I absolutely love that...

    I have to agree here.
    I absolutely love that Voidwatch Battles are more challenging than other recent content. I also think the weakness triggering system to improve rewards is a good development. ...

    (0)
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