I second more monster Trusts!
(0)
Type: Posts; User: Mefuki
I second more monster Trusts!
Here's an idea SE, how about tying stuff like this Chacharoon's Cheer thing into Monstrosity. Ya know, the whole, "give-us-a-reason-to-do-content" thing.
I see. Would you like to take this opportunity to finally fix Hydro Shot to do what it was suppose to in the first place?
Please insist to the Devs how important it is to increase the duration of maneuver, Grekumah. It's really important.
From Matsui in the Freshly picked Vana'diel:
http://forum.square-enix.com/ffxi/threads/45061-Freshly-Picked-Vana-diel-13-Digest?p=531805#post531805
"Character growth elements using job points...
You know, if SE wants to keep adding all these monster costumes and trusts: Do you know what in-game content could be used to unlock said things? Hmm...
Also, because Karbuncle had a great Idea...
Could you elaborate on why you despise it, Justin?
I disagree. I don't want FFXI to become a shallow, simple game by removing equipment sets. I don't know why anyone would want the game to become more "streamlined" (read:boring) in this way. Things...
I think that's just it though: DD's aren't holding back or controlling enmity. They "take hate regularly from me and survive it."
More monster trusts please!
Actually, as I recall, the poll showed that the majority hadn't even tried it yet (I would assume that was because there was no reason to do it. I.e no good rewards, no real PvP, etc). A much smaller...
I just wish we could decide as a community to be more general with shouts. Shout for DD or Support or Healer. I'm so sick of seeing,
"Tenzen Normal Do You Need It? 4/6 Bard Samurai"
"Morimar...
http://forum.square-enix.com/ffxi/threads/42502-Please-fix-the-broken-enmity-system%21%21%21%21%21?p=510611&viewfull=1#post510611
That's a big part of what it WOULD be if SE updated it like they said they would. I have very little hope that GladiatorVMon will ever be balanced but MonVMon is a different story.
Considering how much SE is always looking to keep us busy with content, I find it really strange that they don't see MvM as what it is: Semi-automatically renewing content in the form of PvP, ala...
Last time, the issue was the use of the word "Satisfied", meaning either "I like it and I don't want any more adjustments" or "I like it but I don't necessarily want adjustments to stop just yet"....
Could we get some clarity on the issue Byrth brought up? Is it possible for "*insert element* elemental "Magic Atk. Bonus" +" to get renamed to something else. Many of us weren't aware that it...
I really want you to be right about that because I'd love for more of our spells to be useful under certain circumstances but everyone I've asked or seen talk (until now) about breath spells say that...
That's the part I'm not getting about arguing for easing mythic obtainment. People were justified in complaining when the REM fiasco happened. SE gave everyone extremely easy access to weapons that...
Indeed, Draylo, though there needs to be a reason use them so that they aren't bad, either via adjustments to the spells themselves or introducing content where they're useful. Even if that use is...
Could we please see an adjustment to Restoral that allows it to be used on other targets? This spell could really help our healing role but it's single target. Making it castable on others might...
Fine, but at least dole out some actual punishment. We now have people running around that SE knows directly cheated to get A LOT of their gil and a lot of mythics. SE should take something away. All...
If SE doesn't want to permaban them, fine. But everyone who recieved the 3 day ban for doing this should have their(one of their...)mythic taken away or have all their gil confiscated or something.
I'm reading that graph in a very different way. Only a combined 5% were at least somewhat dissatisfied with it after trying it, while a combined 14% were at least somewhat satisfied. This tells me...
Indeed, and that's a problem. The fact that you can only choose one every 5 minutes should mean that they're more effective then the standard spells. They should be equally attractive so the player...
© SQUARE ENIX FINAL FANTASY, SQUARE ENIX, and the SQUARE ENIX logo are registered trademarks of Square Enix Holdings Co., Ltd. Vana'diel , Tetra Master, PLAYONLINE, the PLAYONLINE logo, Rise of the Zilart, Chains of Promathia, Treasures of Aht Urhgan, and Wings of the Goddess are registered trademarks of Square Enix Co., Ltd. The rating icon is a registered trademark of the Entertainment Software Association. All other trademarks are the property of their respective owners. Online play requires internet connection. |