Every five minutes when you use Nether Void Drain II does 700 damage, therefore Drain spells are awesome!
This is pretty much what's wrong with DRK.
Also, 60 seconds is not a fast recast......
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Type: Posts; User: Selzak
Every five minutes when you use Nether Void Drain II does 700 damage, therefore Drain spells are awesome!
This is pretty much what's wrong with DRK.
Also, 60 seconds is not a fast recast......
Honestly, I think SE has just become devoid of creativity. Since Enix, it's been going downhill and I guess they're just at the bottom of the pit now. Won't even get started with SE games as a whole...
So I cancelled my ID for the month because of finals, and it's getting harder and harder to bring myself to reactivate it.
Honestly, I think SE has just become devoid of creativity. Since Enix,...
Shamelessly quoting myself for another page and adding an idea I had for that unique enfeebling necessity that I feel is the most important thing for DRK right now:
A new line of debilitating...
Well, if it can't be done then what's the point of discussing it? But since our discussion is going a bit off-topic, how about this to contribute:
Enhancing Spell:
RDM 45) Subtle Sword-...
There would definitely be conflict sometimes, but I don't see why it would be terribly difficult to deal with. A particularly easy solution would just be to consume that swing and give the cast...
Guess I caught your arguments out of context because you were being irritated at the people you were replying to. That's a legitimate assumption (still, I just really think it's more guesswork than a...
I know where you're coming from, and I could care less about whether or not RDMs are meleeing, I just think you're assuming way too much about how the engine is built and what kind of trickery may or...
Are you sure that this is the case? Is there actually something in the code that won't allow it? Because technically, it could always be changed (whether or not it's practical to do so).
edit:...
I don't think it's fair to say that 3-boxing something is a legitimate aspect of the game. If you can do it in a short(er) amount of time by 3-boxing, that doesn't necessarily mean it's easy.
I...
That's exactly what this conversation was about lol. I don't think anyone is mad (they shouldn't be). You just didn't understand the context of the thread/his post and made a huge, irrelevant post...
Everything else is just you being defensive and missing the point that he was trying to make.
It's worth noting that DRK is such a confused job, we can't even get an appropriate entrance from a rep! Jump into DRG threads, Called into BST threads, etc...DRK doesn't have Warp!
(Not hating on...
I think it'd make more sense to be instant-cast, and have a low-accuracy Doom effect that may or may not proc.
If it does proc, it should usually just wear off before the timer (maybe 3 tics)...
With all due respect, I think you're being short-sighted here. First of all, a potential Quick Magic effect on Drains, Aspirs, Dread Spikes, and Absorb-TP is already very useful. I feel like a lot of...
If they seriously give some attention to DRK and realize it into an actual useful, unique melee/mage hybrid, I will:
Decorate a room with lovely ambiance.
Set a table and decorate it nicely....
It's worth noting that SE never even claimed to have done this. It was just one of the (many) laughable excuses the apologists tried to make.
The only way this WS is going to mean anything is if...
Or something to do with the MP that we get back. Blizzard III has a recast, you know!
Unfortunately they aren't new/nobody is listening.
You're draining about as much as anyone is going to Drain regardless of being on DRK or not. The formula is capped and slow to build anyway. Which is sort of the problem. Also, the impact of the...
Totally on board with this. It seems ridiculous that we don't have any practical nuking potential whatsoever on DRK.
Drain/Drain II would be good if the formulas and recast times weren't so...
Coming from a 95DRK (played since 2004) and 95BLU (played since the day it came out), you are wrong. BLU is overpowered, and it seems like SE has been giving away all of the things that DRK begs for...
That's a legitimate argument and I can get behind it. The idea of pseudo-randomness has always been a big part of this game though, and it extends to most aspects of it. Whether that's a good...
I'm saying that it's easy enough as it is (which I think is self-evident by the number of empyrean weapons lying around) and that anyone can do it.
Then we got into a series of separate arguments...
What makes the Test Server less fun than the real game?
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