slight correction Entropy doesn't drain mp it recovers it
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Type: Posts; User: Raucent
slight correction Entropy doesn't drain mp it recovers it
True, compare these forums to League of Legends Forums, the Mods there are far more willing to actually respond to players versus what seems very likely to be CTRL+C/ CTRL+V responses to anything we...
depending on the cost of the Magic it could be very overpowered i.e /drg auto regain III with choco regain III= Extreme tp gain
giving enemies increased resistance to physical damage alone is a lazy way when they could do something to try to make magic/SC more appealing, such as idk maybe lock an enemies 2hr for 30 secs or...
it only works on the charmed mobs in an assault that's about the only case where it works
since SE wants to change the scythe no matter what we say why not give them a breakdown of where there ideas for change would Fail:
Auto Hp drain on swing (overlaps with Souleater): depending on...
http://forum.square-enix.com/ffxi/threads/29831-Overall-Battle-System-Adjustments-for-the-Future?p=398443#post398443
the DRK nerf I believe he refers to is the lack of any work on Dark Celerity or whatever the hell the Dark Knight Fast cast they mentioned was to be called. Also their recent claim that we were...
i believe there was a post saying they are away until after the holidays
the idea of their "adjustment" ~10% less hp to compensate no Embrava /PD is hardly a fair balance when the intended targets still keep their board wiping abilities.
if ya were on Valefor a friend and i would duo it for ya if you had the weakening item, all you need is MNK/WAR MNK/WAR and ???/??? with a weakness item.
start battle engage use the Tail and...
With the special abilities to overlap such as WARS makes me wonder if they can tweak DRKS if both act like an EN-style attack en-drain or en-abs-tp there will be zero way for both to be active at the...
.... i gotta wonder why the heck is SAM's getting boosted even further wasn't Perfect Dodge/dodge elemental attacks/Attack boost enough why do they need another bonus with it....
the Taru is easy to crush if ya have a tail any MNKx2 can punch him to death even with AH gear
As stated multiple times the regain being changed to Refresh benefits almost no one DD wise teh only DD that would even use the mp would be BLU or DRK, I don't know if the devs seem to think adding...
sand'oria to East Ronfaure to La Theine plateau to Valkurm dunes to Konschat Highlands to Gusgen mines
http://www.ffxi-atlas.com/
as i mentioned on page 1 if SE lessened the reset timers i am willing to bet they would nerf the hell outta the stats and traits from the set spells.
As an example I could see someone using...
in most cases i don't think its the events themselves that cause the annoyance, more likely its when the prizes are different, vanafest Japan got the 99 weps we get the 90's they claimed that due to...
if only they had an event on the east coast, not buying a ticket from NY to the west coast for a concert lol
If they made it so you could switch in and out on the fly, they would more than likely nerf the Stat/job trait gains from set spells, to Balance the ease of switching them out
incorrect actually Abs-TP still works even at 300 TP. learned from helping ls on multiple Glavoid runs
Not to mention this is another DRK 2hr that will more then likely have us using alternate weapons for multi hits again. Instead of using scythe or great sword for dmg it will become the new KC 2hr,...
i didn't see you come up with any alternatives along that route...
That would be a godsend for events with Heavy AoE
VW Heavy AoE RR used- AoE WS used "raise can i have it" -WS Used again "><"
as a thought to keep with slighly beneficial items why not enable the tablets to reward items like kupofried medals i.e a free pass to woe, free voidstones added to your current stock, or random BCNM...
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